When killing the Scientists, the kill counter doesn't increase for me. It is stuck at 35 since the update. These seem to be the only entity I have noticed so far. I am not sure there is anything conflicting. Any advice for how I should fix this? I am not sure what might have gone wrong.
Since update, Scientists stuck at 35?Solved
Just to update. I found a fix for this in KillRecords.cs line 1065. Change
case "scientistnpcnew":
to>
case "scientistnpc":
Did it for me!
They have changed the shortname several times and I added a new case to count for this. Thanks!djg2022Just to update. I found a fix for this in KillRecords.cs line 1065. Change
case "scientistnpcnew":
to>
case "scientistnpc":
Did it for me!
Thank you, I will update momentarily. I was perusing this mods plugin support and saw the Helicopter and Bradley doesn't count towards your kills.
Looked into that this evening by going /admin and /god so I could try playing around and get the Heli to count. I have DeathNotes installed too, and I saw a mention in the code about that. It has something to do with the entity not being recorded? My guess is, you'd have to look for the notification and then delve into the stats of the encounter to see who gets the kill credit(s) for those. (Like who got the last hit, and team credit, etc.)
All the best :)
Yeah the patrol helicopter is one that's giving issues but the Bradley does. You can see Bradley kills on RustLevels.comdjg2022Thank you, I will update momentarily. I was perusing this mods plugin support and saw the Helicopter and Bradley doesn't count towards your kills.
Looked into that this evening by going /admin and /god so I could try playing around and get the Heli to count. I have DeathNotes installed too, and I saw a mention in the code about that. It has something to do with the entity not being recorded? My guess is, you'd have to look for the notification and then delve into the stats of the encounter to see who gets the kill credit(s) for those. (Like who got the last hit, and team credit, etc.)
All the best :)
Locked automatically