NullReferenceException at OnEntityDeathError

Getting this error now in console.

Failed to call hook 'OnEntityDeath' on plugin 'KeepActiveItem v2.0.1' (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.CanEquipItem (Item item, System.Int32 targetSlot) [0x00026] in <32dc9dfab36748728a319b6b3ccd8f41>:0

at ItemContainer.CanAcceptItem (Item item, System.Int32 targetPos) [0x00008] in <32dc9dfab36748728a319b6b3ccd8f41>:0

at Item.CanMoveTo (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack) [0x0000b] in <32dc9dfab36748728a319b6b3ccd8f41>:0

at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit) [0x00013] in <32dc9dfab36748728a319b6b3ccd8f41>:0

at Oxide.Plugins.KeepActiveItem.OnEntityDeath (BasePlayer player, HitInfo info) [0x00044] in <ee0d1febf6bb426282b5d9ff27cfcfa5>:0

at Oxide.Plugins.KeepActiveItem.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001ab] in <ee0d1febf6bb426282b5d9ff27cfcfa5>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0

Hey! I'm not seeing this issue.

What happened to cause this? Do you have any other plugins installed?

It happens when players die. The active item is not retained. I am running multiple plugins, I do have auto kits setup. I wonder if that could be causing a conflic. I will disable it and let you  know.

Merged post

I removed the kits for testing but I am still getting this error.

Failed to call hook 'OnEntityDeath' on plugin 'KeepActiveItem v2.0.1' (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.CanEquipItem (Item item, System.Int32 targetSlot) [0x00026] in <32dc9dfab36748728a319b6b3ccd8f41>:0

at ItemContainer.CanAcceptItem (Item item, System.Int32 targetPos) [0x00008] in <32dc9dfab36748728a319b6b3ccd8f41>:0

at Item.CanMoveTo (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack) [0x0000b] in <32dc9dfab36748728a319b6b3ccd8f41>:0

at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit) [0x00013] in <32dc9dfab36748728a319b6b3ccd8f41>:0

at Oxide.Plugins.KeepActiveItem.OnEntityDeath (BasePlayer player, HitInfo info) [0x00044] in <5cdab46b23764aad9d62ec41bace3842>:0

at Oxide.Plugins.KeepActiveItem.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001ab] in <5cdab46b23764aad9d62ec41bace3842>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0
I have about 200 plugins on the server, I can send you the full list if you want it.  I am using these "AbsolutSorter" (2.0.16) "Backpacks" (3.7.2) "Bank" (1.0.52) "Chest Stacks" (1.2.8) "ComponentBox" (2.0.1) "Kits" (4.0.14)  not sure if they could be causing any issues?
 

Same here. Does not work. But i got the exceptions only after reloading the Plugin for the third time and tested then. I have 100 plugins less then rustybeachcomber here, but idk which one could cause the issue.