Flow doesn't seem to be workingBug
Hey there,

Following the latest update for Rust, my players are reporting some issues occurring with pipes and the flow.

Items are not being transported through the pipes anymore, or in fractions but never fully. For instance, one player has a quarry, hooked to a box. That box then leads to another box, which then leads to a final box (Quarry-Box-Box-Box). For some reason, it's leaving random chunks of the material throughout the boxes instead of moving it all in full down to the final box. They are having to run around to each of the boxes to collect the items, instead of just stopping at that last box and snagging it all as it used to. So in the final box, the player had 800 Crude Oil. He then went to the box before, and it had 500,000 that was not being transported, nor added onto. The box before that one was holding 1500. Then the quarry output, in which was connected to that box, was filled where it's not pushing it through the pipes.

This was working fine beforehand, so I believe something changed with the latest update and is causing this to happen. If you have any tips, need any further information from me, or have a resolution, I'd love to hear it and/or help! This plugin is a huge QoL improvement on my servers and I cannot thank you enough for your work.

Best Regards,

Shark-A-Holic

Reviving this thread to ask if you are still facing this issue on your server.

If this is still a problem, post a list of all the other plugins you are using and any errors in the console you see.

My guess is that another item splitting type plugin is interfering with the pipes moving the items.  I designed it so the pipes move the items the same way players do to avoid any issues from updates but sometimes other plugins that modify that system can break jpipes.

I'm also interested in your config settings.  Are you using custom flow rates?  And if so what are they?

Thanks for the report and I hope you see the notification this post creates so we can figure this out.