Oplayers Autoload don't workSolved

Hello @Gonzi and thank you for this very nice plugin, very useful for my server πŸ˜€

I noticed that the loading and refreshing of the number of online players (OPlayers) does not work correctly. When the server restarts it does not position correctly on the interface only the number of player where I configured in the Json the new location. I must each time use the command: plugin.reload InfoPanel so that it displays correctly. And also I got an extra player on the server, so it showed 2/50, but when the player disconnected it stayed on 2/50, I also had to use the command plugin.reload InfoPanel so that it displays 1/50.

I hope I was precise enough and I apologize for my English.

Greeting πŸ‘

Maybe a error in your config (?) Have you checked with json validator ?
I have not noticed this problem as the change in "players online" seems to react very quickly to change in population

Yes it is verified and validated 😊

I took a screenshot to show what happens when I log in after the server has restarted, we see the value of 1/50 which is shifted to the left and overlaps the time. And when I do the command plugin.reload InfoPanel, then the value places correctly. (Images are reversed)

aiEL9Dn58JhDoVW.pngvZm7ztBkml72AEc.png



Merged post

Eventually it's not when the server restarts, it's when I just connect to the server.

Merged post

Ok so precisely it's when the value changes from OPlayers that it updates but shifts the value to a bad location (As in the image above). And when I restart the plugin then it displays correctly in the right place, so it is the refreshing of the value that causes the problem. An idea ? Please

I finally found the problem, which is not a bug, I'm sorry for the inconvenience. If ever a user has the problem one day, it is a matter of simply modifying the "order" value of the "Text" part to the value 0. Which is in the Json configurator. The value was on 1 so did not act correctly in the priority reading.

Good to hearΒ 

Locked automatically