Certain deployables are taking damage from the new siege weapon ammo types even while raiding is disabled/there is not a war happening. Turrets and ballista are the two I've seen affected so far, but we haven't extensively tested to see if other deployables such as boxes and whatnot are also at risk. Our players are loving the plugin otherwise so I hope there is a fix possible.
Deployables being broken while raiding is disabled
I'll take a look into it this month, sorry for the late reply.