wow fast ^^, i was searching a little bit more to get more details, i thinking its the Plug ins of the airevent or Junkyard event. Yes i have use a old version this has ccause some Problems (mevents dont need it you have set a buitifull cui, i get it to work now sometimes). But the Problems more here i think. Air event and convoy has conflict on this Hook:
Imperium.OnEntityTakeDamage
Failed to call hook 'OnEntityTakeDamage' on plugin 'Imperium v2.2.0' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Imperium+Raiding.HandleIncidentalDamage (BaseEntity entity, HitInfo hit) [0x00000] in <d9180ae11ff34900bdeebefe87de14e9>:0
at Oxide.Plugins.Imperium.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo hit) [0x000e9] in <d9180ae11ff34900bdeebefe87de14e9>:0
at Oxide.Plugins.Imperium.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x021b5] in <d9180ae11ff34900bdeebefe87de14e9>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Failed to call hook 'OnEntityTakeDamage' on plugin 'Imperium v2.2.0' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Imperium+Raiding.HandleIncidentalDamage (BaseEntity entity, HitInfo hit) [0x00000] in <d9180ae11ff34900bdeebefe87de14e9>:0
at Oxide.Plugins.Imperium.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo hit) [0x000e9] in <d9180ae11ff34900bdeebefe87de14e9>:0
at Oxide.Plugins.Imperium.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x021b5] in <d9180ae11ff34900bdeebefe87de14e9>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Merged postYou hate me if i write the console spam in this chat ^^ sometime i dont can download the logoutput ^^ , but i can send you a txt version :). i try to cut out the Imperium parts.
00:32 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'Imperium v2.2.0' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Imperium+Decay.AlterDecayDamage (BaseEntity entity, HitInfo hit) [0x00000] in <d9180ae11ff34900bdeebefe87de14e9>:0
at Oxide.Plugins.Imperium.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo hit) [0x00059] in <d9180ae11ff34900bdeebefe87de14e9>:0
at Oxide.Plugins.Imperium.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x021b5] in <d9180ae11ff34900bdeebefe87de14e9>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
00:42 [Warning] Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: NpcSpawn - True (Boolean), Imperium (False (Boolean))
Merged postI have throw out old shit, now it works perfectly :). But this entity take damage is still there (i think it use extra Ram/CPU. I have Throw out all Clans Plug ins.
Merged postCalling hook OnEntityTakeDamage resulted in a conflict between the following plugins: Imperium - False (Boolean), AirEvent (True (Boolean))
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)