Hi,
ImageLibrary is preventing my server's save from loading. When I uninstall ImageLibrary, it loads fine.
Here is the full error in console:

Error loading save (server/low.ms/proceduralmap.4000.925230.202.sav) 

SqliteException: Could not open database file: server/my_server_identity/sv.files.202.db
  at Facepunch.Sqlite.Database.Open (System.String path) [0x00031] in <b0b5268ea5fd4278adb09ca5048052b9>:0 
  at FileStorage..ctor (System.String name, System.Boolean server) [0x00040] in <b50c4b08bcf6455cb86e7460ee324477>:0 
  at FileStorage..cctor () [0x00014] in <b50c4b08bcf6455cb86e7460ee324477>:0 
Rethrow as TypeInitializationException: The type initializer for 'FileStorage' threw an exception.
  at SpinnerWheel.Load (BaseNetworkable+LoadInfo info) [0x00000] in <b50c4b08bcf6455cb86e7460ee324477>:0 
  at SaveRestore.Load (System.String strFilename, System.Boolean allowOutOfDateSaves) [0x00470] in <b50c4b08bcf6455cb86e7460ee324477>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
SaveRestore:Load(String, Boolean)
ServerMgr:Initialize(Boolean, String, Boolean, Boolean)
<StartServer>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <b0b5268ea5fd4278adb09ca5048052b9> Line: 0)
Initializing 75277 entity links
    done.
Initializing 3518 stability supports
    done.
Initializing 2988 conditional models
NullReferenceException: Object reference not set to an instance of an object
  at BuildingBlock.GetGrade (BuildingGrade+Enum iGrade) [0x00000] in <b50c4b08bcf6455cb86e7460ee324477>:0 
  at BuildingBlock.get_currentGrade () [0x00000] in <b50c4b08bcf6455cb86e7460ee324477>:0 
  at BuildingBlock.ChangeSkin () [0x00009] in <b50c4b08bcf6455cb86e7460ee324477>:0 
  at BuildingBlock.UpdateSkin (System.Boolean force) [0x00028] in <b50c4b08bcf6455cb86e7460ee324477>:0 
  at SaveRestore.InitializeEntityConditionals () [0x00086] in <b50c4b08bcf6455cb86e7460ee324477>:0 
  at Bootstrap+<StartServer>d__19.MoveNext () [0x0027a] in <b50c4b08bcf6455cb86e7460ee324477>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <745c4d442eef4e08b35b5975d62d89d1>:0 ​

Please let me know if there's any fixes anyone knows of. I don't know what more to say.
The server has permissions to access the db file, and it is working because sign images load up just fine. ImageLibrary is just having trouble.
"my_server_identity" is off, it should be low.ms as the identity, but I'm not sure if that is an intended placeholder or not, and I'm not sure where/if I can change it.
Before the save file was having trouble loading I was also getting RPC errors that were kicking players for "request file" or something. I'm also getting HasImage hook errors too.
Thank you.
EDIT: Was a broken plugin, MapMyPatrol.