private void DisableCollision() { Physics.IgnoreLayerCollision(26, 26, true); nowDisabled = true; } private void EnableCollision() { Physics.IgnoreLayerCollision(26, 26, false); nowDisabled = false; }
needs to be changed to
private void DisableCollision() { Physics.IgnoreLayerCollision(31, 31, true); nowDisabled = true; } private void EnableCollision() { Physics.IgnoreLayerCollision(31, 31, false); nowDisabled = false; }
for it to work again. Thx to @Lorenzo