Items being lost when added to storageFixed
So I have started to have an issue since thee latest update that items inserted into the storage is removed and lost.....
is that after server restart ?
Yes it is. I restart my servers 2 times aday and update all the time. 
do you run server.save before restarting if not that could be the issue.
the horses get a new storage overlayed on the old storage after every restart.
Sorry will look into this for you now.
problem is, OnEntitySpawned is called or every entity after server restart, so you got to check if the component is already present (and after waiting for a timer, not to get a race condition).

timer.Once(0.1f, () => {
	foreach (var child in entity.GetComponentsInChildren<StorageContainer>(true)) {
		if (child.name == "assets/prefabs/deployable/small stash/small_stash_deployed.prefab") return;
	}
});​

i see you are checking for the presence of your AddStorageBox component, but when OnEntitySpawned is called after a restart, the component might not have loaded (race condition there).

5d8b30ea574b7.png Bazz3l
Sorry will look into this for you now.

Has this been resolved?

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