This error has started showing up in console again :

NullReferenceException: Object reference not set to an instance of an object
Oxide.Plugins.HelicopterHover+HoveringComponent.Awake () (at <1b2529a4280143c28fb7adfd17bce2cd>:0) UnityEngine.GameObject:AddComponent() Oxide.Plugins.HelicopterHover:OnEntitySpawned(BaseHelicopterVehicle) Oxide.Plugins.HelicopterHover:OnServerInitialized() Oxide.Plugins.HelicopterHover:DirectCallHook(String, Object&, Object[]) Oxide.Plugins.CSharpPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Game.Rust.RustCore:OnPluginLoaded(Plugin) System.Reflection.MethodBase:Invoke(Object, Object[]) Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Core.Plugins.PluginManager:CallHook(String, Object[]) Oxide.Core.OxideMod:CallHook(String, Object[]) Oxide.Core.OxideMod:PluginLoaded(Plugin) Oxide.Plugins.<>c__DisplayClass6_0:<LoadPlugin>b__0(Boolean) Oxide.Plugins.CompiledAssembly:<LoadAssembly>b__19_0(Byte[]) Oxide.Plugins.<>c__DisplayClass20_0:<PatchAssembly>b__2() Oxide.Core.OxideMod:OnFrame(Single) Oxide.Core.Unity.UnityScript:Update()