NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at BaseEntity.WorldSpaceBounds () [0x00000] in <6c62154e24014cb89f4bca3222116b1e>:0
at BaseEntity.CenterPoint () [0x00000] in <6c62154e24014cb89f4bca3222116b1e>:0
at SamSite.AddTargetSet (System.Collections.Generic.List`1[T] allTargets, System.Single scanRadius) [0x0001d] in <6c62154e24014cb89f4bca3222116b1e>:0
at SamSite.TargetScan () [0x000c2] in <6c62154e24014cb89f4bca3222116b1e>:0
at InvokeHandlerBase`1[T].DoTick () [0x00138] in <0fb5ef065c904f82ba12d61dc84111dd>:0
at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <0fb5ef065c904f82ba12d61dc84111dd>:0
After the update in March, it reported an error.
What makes you think this error is related to this plugin? The error stacktrace you provided is all Rust code, so this looks like just a Rust issue.