Heli Sams July 2024 Update

Hi!
Will there be an update on Heli Sams so it will work with the recent Facepunch update? We noticed it hasn't been working for us since June.
We hope it will be updated soon!  It's a fun plugin that we like to use every wipe! Thanks!

What exactly is the issue you are seeing?

The Sams are not shooting at the patrol heli or the convoy heli.  We have used the plugin for a long time and it has always worked, but it stopped working in June after wipe.

PPfBpELNpbkMwWe.jpg TeamDolny

The Sams are not shooting at the patrol heli or the convoy heli.  We have used the plugin for a long time and it has always worked, but it stopped working in June after wipe.

He meant the July 6 update.  There was the wipe and then there was a second mandatory update soon after that that broke many mods.  This is on my server.  I have downloaded/reinstalled the current version in case the existing became corrupt.  Did not work.

Thanks,

Tater 

I just tested and it's working fine for me.

It won't target NPC CH47 and the Patrol Heli.  I am not sure why it isn't working on mine but yet it works on yours.  Are there any other dependencies I am missing? I have had this mod for quite a while without any issue until July 6.

Here is my config.

{
  "NPC CH47 Helicopter": {
    "Can be targeted by static Sam Sites": true,
    "Targeting range": 0.0,
    "Rocket speed multiplier": 0.0,
    "Rocket damage multiplier": 0.0,
    "Seconds between rocket bursts": 0.0
  },
  "Player CH47 Helicopter": {
    "Check cupboard auth": false,
    "Can be targeted by static Sam Sites": false,
    "Targeting range": 0.0,
    "Rocket speed multiplier": 0.0,
    "Rocket damage multiplier": 0.0,
    "Seconds between rocket bursts": 0.0
  },
  "Patrol Helicopter": {
    "Can retaliate against Sam Sites": true,
    "Can be targeted by static Sam Sites": true,
    "Targeting range": 0.0,
    "Rocket speed multiplier": 0.0,
    "Rocket damage multiplier": 0.0,
    "Seconds between rocket bursts": 0.0
  },
  "Debug rocket prediction": false,
  "Debug rocket damage": false
}​


Thanks,

Tater

The issue is your config. Targeting range is 0. Not sure how that happened all of a sudden for you. Those config options have been there since v2.0 and it's not possible for the plugin to have reset those to 0. My best guess is that there was an issue with the assemblies you had during a Rust update, causing the JSON library to behave incorrectly. Such an issue could affect any plugin.

You can delete and regenerate the config or refer to the default config in the documentation.

Ok,  will do.  Thank you!