Still getting this error
RpcTarget.NetworkGroup (System.String funcName, BaseNetworkable entity) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BaseMountable.DismountPlayer (BasePlayer player, System.Boolean lite) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BasePlayer.EnsureDismounted () (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BasePlayer.OnDied (HitInfo info) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
ScientistNPC.OnDied (HitInfo info) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BaseCombatEntity.Die (HitInfo info) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BasePlayer.Die (HitInfo info) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BaseCombatEntity.Hurt (HitInfo info) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BasePlayer.Hurt (HitInfo info) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
HumanNPC.Hurt (HitInfo info) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BaseCombatEntity.Hurt (System.Single amount, Rust.DamageType type, BaseEntity attacker, System.Boolean useProtection) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
CH47HelicopterAIController.DismountAllPlayers () (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BaseMountable.DoServerDestroy () (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BaseHelicopter.DoServerDestroy () (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BaseNetworkable.DoEntityDestroy () (at <1deba248f5414f48a5b8b868c54f00b4>:0)
BaseNetworkable.Kill (BaseNetworkable+DestroyMode mode) (at <1deba248f5414f48a5b8b868c54f00b4>:0)
Oxide.Plugins.HeliControl+<>c__DisplayClass115_0.<OnEntitySpawned>b__0 () (at <7a30f637326141cba7c33869c6fc2ed0>:0)
InvokeHandlerBase`1[T].DoTick () (at <433de7f439c348b395c9844dbb81acdb>:0)
InvokeHandlerBase`1[T].LateUpdate () (at <433de7f439c348b395c9844dbb81acdb>:0)
Error message still appearingSolved
Locked automatically