Cargo ship spawn handlingSuggestion
Just wondering if you were working on a plugin to handle spawning of the CargoShip (maybe seperate or combined with this plugin) so I don't do work on a plugin which is gonna be useless in the next week or so.

Merged post

Nevermind, was bored so did most of it already, if you want I can send it to you when I'm finished, mostly copy paste work of existing code.
In response to Misstake ():
Just wondering if you were working on a plugin to handle spawning of the CargoShip (maybe seperate o...
I'd like to get the code for handling cargo ship spawning If you don't mind
I had no intention of doing so. :P
Plz do it Shady :)
Finished the CargoShip handling, kinda forgot about it, was thinking about making it into an own plugin but was way easier to just use all the code from HeliControl. But now we have HeliControl controlling a ship. Tested it a bit, and spawns it regularly just as Rust itself. I made a repository for it (since I couldn't find one belonging to you so I couldn't do a pull request)

Have a look through it, should be good for public use.
In response to Misstake ():
Finished the CargoShip handling, kinda forgot about it, was thinking about making it into an own plu...
Hey it's nice, can you update it to the newest version?
In response to Survey ():
Hey it's nice, can you update it to the newest version?
If you want it (since it implements HeliControl and CargoShip spawning I didn't really make a seperate plugin)
you can get it from this github repo:

Moderator edit: Please do not link or post random versions of plugins.
Hi,

Should the cargo ship start spawning on it's own after installing this version of HeliControl? Or is there any commands to go with it. So far I've not seen and cargo ship start to spawn.

Thanks
-Zilch
No, it's not anything to do with HeliControl, it's a custom version I made myself, didn't really get included. The cargoship doesn't get touched by HeliControl in version 1.3.2 so vanilla spawning is still in effect in this version.
The reason I tried your version was this. A lot of forums say that any night skip plugins will stop the CargoShip from spawning, but I found that not to be the case, It seemed it was HeliControl. So assuming that your version should force the CargoShip to spawn, is there something I'm doing wrong? I'm seeing no CargoShip spawning on the map.

Thanks