Hi,
I'm not sure whether it's the same issue or not but I just installed the plugin and it also doesn't work for me and my buddies.
So HammerTime 1.0.20 is loaded.
That's the config:
{
"AllowDemolishAfterServerRestart": true,
"AllowRotateAfterServerRestart": true,
"ClanCanDemolish": false,
"ClanCanRotate": false,
"DemolishTime": -1.0,
"FriendsCanDemolish": false,
"FriendsCanRotate": false,
"MustOwnToDemolish": false,
"MustOwnToRotate": false,
"RepairDamageCooldown": 8.0,
"RotateTime": -1.0
}
So the differences to the defaults:
AllowDemolishAfterServerRestart and AllowRotateAfterServerRestart true
DemolishTime and RotateTime to -1.0
I've granted the following permissions:
oxide.grant default hammertime.allowed
oxide.grant group default hammertime.rotateoverride
oxide.grant group default hammertime.demolishoverride
It was an existing savegame. It doesn't work for others nor for the actual owner, after the actual 10m timeout was exceeded, before I installed umod / HammerTime
What I wanted to achieve is:
Anybody who has the permissions (tool cupboard access), should be able to demolish / rotate anytime
Merged postFor some reason, after I migrated the server incl. savegame etc. to Linux, the plugin seems to work.