I have returned to running a Rust server after about a year away from the game. Your Guarded Crate plugin has always been one of my favorites, bc of the customizability of the NPCs and endless levels you can configure.
I've just installed it after my hiatus and see that the
"NpcAggression (max aggression distance guards will target)"
configuration option has been dropped from the configuration file in data in the latest version. Now it's an easy matter for players to pick off the NPCs one at a time with an L96.
Is there a way of restoring the old functionality of the NPCs? What happened to that configuration setting? I looked for it in the old code but couldn't find a reference to it so maybe it was something else that made them so aggressive in the past.
Thanks for your assistance! Looking forward to implementing Guarded Crate again if I can get the aggro turned up.