This is one of my favorite plug ins! Could someone assist me with how to add more loot to the more difficult levels? I am new to editing a lot of info so a little confused. Thanks!
How to increase loot?
{
"Events": [
{
"EventDuration (duration the event will be active for)": 1800.0,
"EventName (event name)": "Easy",
"AutoHack (enables auto hacking of crates when an event is finished)": true,
"AutoHackSeconds (countdown for crate to unlock in seconds)": 0.0,
"LockToPlayer (locks the crate to a player finishing the event)": true,
"DisplayClan (display clan tag rather than player name)": true,
"UseKits (use custom kits plugin)": true,
"Kits (custom kits)": ["NPCBUNNYSNOWBALL"],
"NpcName (custom name)": "Easy Guard",
"NpcCount (number of guards to spawn)": 6,
"NpcHealth (health guards spawn with)": 100.0,
"NpcRoamRadius (npc roam radius)": 10.0,
"NpcLookRadius (npc look radius)": 100.0,
"NpcAttackRadius (npc attack radius)": 150.0,
"CargoSpeed (time cargo plane will drop in seconds)": 120.0,
"MarkerColor (marker color)": "#e329ae",
"MarkerBorderColor (marker border color)": "#ffffff",
"MarkerOpacity (marker opacity)": 0.9,
"UseLoot (use custom loot table)": true,
"MaxLootItems (max items to spawn in crate)": 5,
"CustomLoot (items to spawn in crate)": [
{
"Shortname": "chineselantern",
"MinAmount": 4,
"MaxAmount": 4
},
{
"Shortname": "scrap",
"MinAmount": 100,
"MaxAmount": 200
},
{
"Shortname": "arcade.machine.chippy",
"MinAmount": 1,
"MaxAmount": 1
},
{
"Shortname": "snowballgun",
"MinAmount": 1,
"MaxAmount": 1
},
{
"Shortname": "snowball",
"MinAmount": 99,
"MaxAmount": 99
},
{
"Shortname": "grenade.molotov",
"MinAmount": 5,
"MaxAmount": 5
},
{
"Shortname": "xmas.lightstring",
"MinAmount": 4,
"MaxAmount": 4
},
{
"Shortname": "diesel_barrel",
"MinAmount": 2,
"MaxAmount": 2
},
{
"Shortname": "supply.signal",
"MinAmount": 1,
"MaxAmount": 1
},
{
"Shortname": "firework.boomer.pattern",
"MinAmount": 1,
"MaxAmount": 1
},
{
"Shortname": "firework.boomer.champagne",
"MinAmount": 1,
"MaxAmount": 1
},
{
"Shortname": "sign.neon.xl.animated",
"MinAmount": 1,
"MaxAmount": 1
},
{
"Shortname": "wall.graveyard.fence",
"MinAmount": 5,
"MaxAmount": 5
},
{
"Shortname": "hazmatsuit.lumberjack",
"MinAmount": 1,
"MaxAmount": 1
},
{
"Shortname": "mace.baseballbat",
"MinAmount": 1,
"MaxAmount": 1
},
{
"Shortname": "crude.oil",
"MinAmount": 50,
"MaxAmount": 50
},
{
"Shortname": "door.closer",
"MinAmount": 2,
"MaxAmount": 4
},
{
"Shortname": "toolgun",
"MinAmount": 1,
"MaxAmount": 1
},
{
"Shortname": "largecandles",
"MinAmount": 1,
"MaxAmount": 2
},
{
"Shortname": "explosive.satchel",
"MinAmount": 3,
"MaxAmount": 6
}
]
},
{
"EventDuration (duration the event will be active for)": 1800.0,
"EventName (event name)": "Medium",Merged post
and so on.. struggled with this myself quite some time. hope with this example you can work it out and adjust to your liking
Just remember when adding loot (as per FunkyNuggets example) that the plugin must always be unloaded before editing data config files then saved and then reloaded