Hi,
I really like the addon, but IMO there are too many scientists for each level. Is it possible to change this?
I tried to change in the cs file the part where it is written "NpcCount = 4" for example, but there are much more scientists still spawning.
Thanks!
Change the number of scientists?
You never change the .cs file !
ALL the information is in the documentation regarding configuration of the "events"
"Events": [
{
"EventDuration (duration the event will be active for)": 800.0,
"EventName (event name)": "Easy",
"AutoHack (enables auto hacking of crates when an event is finished)": true,
"AutoHackSeconds (countdown for crate to unlock in seconds)": 60.0,
"LockToPlayer (locks the crate to a player finishing the event)": false,
"DisplayClan (display clan tag rather than player name)": true,
"UseKits (use custom kits plugin)": false,
"Kits (custom kits)": [],
"NpcName (custom name)": "Easy Guard",
"NpcCount (number of guards to spawn)": 6,
"NpcHealth (health guards spawn with)": 100.0,
"NpcRoamRadius (npc roam radius)": 10.0,
"NpcLookRadius (npc look radius)": 125.0,
"NpcAttackRadius (npc attack radius)": 200.0,
"CargoSpeed (time cargo plane will drop in seconds)": 120.0,
"MarkerColor (marker color)": "#32a844",
"MarkerBorderColor (marker border color)": "#000000",
"MarkerOpacity (marker opacity)": 0.9,
"UseLoot (use custom loot table)": false,
"MaxLootItems (max items to spawn in crate)": 6,
"CustomLoot (items to spawn in crate)": []
},
oh I see, its in the data folder. I did checked the config file and there was nothing, so I though I had to change it in the script itself :)
I never had to go into that data folder yet.
Thanks a lot for the quick reply!
ralliartseoh I see, its in the data folder. I did checked the config file and there was nothing, so I though I had to change it in the script itself :)
I never had to go into that data folder yet.
Thanks a lot for the quick reply!
Just remember as its the datafile the plugin must be unloaded (or server off) edit the file, save then reload plugin