"NpcRadius (max distance guards will roam)": 15.0,
This option does not work!
NPCs remain in a circle, even when fired at.
I have the settings on 90.0, they just don't want to push or roam.
"NpcRadius (max distance guards will roam)": 15.0,
This option does not work!
NPCs remain in a circle, even when fired at.
I have the settings on 90.0, they just don't want to push or roam.
same .. can easily be sniped off at a distance... better if they were walking roaming about
mine are working great on all 4 crate levels
pookins
mine are working great on all 4 crate levels
so if you land a heli well out of there attack range you can see them walking around the area ?
mine only respond when you either fire at them or get to close to them them they come alive so to speak
nashslashso if you land a heli well out of there attack range you can see them walking around the area ?
mine only respond when you either fire at them or get to close to them them they come alive so to speak
most bots and animals "come alive" when they detect a player within a certain range. there is a command you can put into your startup (+ai_to_player_distance_wakeup_range <>) I have over 400 bots in the daytime and 700+ at night so that would be a drain on resources if they were all moving around all the time,