Custom guard kit format?Solved

Hello, What is the format to use for the kits for the guards ?

line: "KitName (custom kit name)": null,

format I used: "KitName (custom kit name)": "akbot",
"boltbot",
"m39"

but it didn't work at all

You shall insert 1 Kit name
5f7951610daa4.png Dana
You shall insert 1 Kit name

Still the name problem if I use 1 kit name "m39" or m39 I get an error reloading the plugin

5ecd5b9318e1b.png MrKingpin

Still the name problem if I use 1 kit name "m39" or m39 I get an error reloading the plugin

I got it fixed, then this will turn into a request, could you make it so we can assign multiple kits instead of 1 ?

5ecd5b9318e1b.png MrKingpin

I got it fixed, then this will turn into a request, could you make it so we can assign multiple kits instead of 1 ?

I have created 3 kits, one for each event. which is the same as having one event with three kits.
I created the kits using the Kits plugin with different levels of protection and weapons.

{
  "Events": [
    {
      "EventDuration (duration the event will be active for)": 450.0,
      "AutoHack (enables auto hacking of crates when an event is finished)": true,
      "AutoHackSeconds (countdown for crate to unlock in seconds)": 20.0,
      "UseKits (use custom kits plugin)": true,
      "KitName (custom kit name)": "crate",
      "NpcName (custom name)": "Special Crate Guard",
      "NpcCount (number of guards to spawn)": 2,
      "NpcHealth (health guards spawn with)": 200.0,
      "NpcRadius (max distance guards will roam)": 25.0,
      "NpcAggression (max aggression distance guards will target)": 150.0,
      "MarkerColor (marker color)": "#32a844",
      "MarkerBorderColor (marker border color)": "#000000",
      "MarkerOpacity (marker opacity)": 0.9,
      "UseLoot (use custom loot table)": false,
      "MaxLootItems (max items to spawn in crate)": 6,
      "CustomLoot (items to spawn in crate)": []
    },
    {
       "EventDuration (duration the event will be active for)": 500.0,
      "AutoHack (enables auto hacking of crates when an event is finished)": true,
      "AutoHackSeconds (countdown for crate to unlock in seconds)": 40.0,
      "UseKits (use custom kits plugin)": true,
      "KitName (custom kit name)": "cratespecial",
      "NpcName (custom name)": "Hard Crate Guard",
      "NpcCount (number of guards to spawn)": 3,
      "NpcHealth (health guards spawn with)": 250.0,
      "NpcRadius (max distance guards will roam)": 35.0,
      "NpcAggression (max aggression distance guards will target)": 170.0,
      "MarkerColor (marker color)": "#32a844",
      "MarkerBorderColor (marker border color)": "#000000",
      "MarkerOpacity (marker opacity)": 0.9,
      "UseLoot (use custom loot table)": false,
      "MaxLootItems (max items to spawn in crate)": 8,
      "CustomLoot (items to spawn in crate)": []
    },
    {
       "EventDuration (duration the event will be active for)": 550.0,
      "AutoHack (enables auto hacking of crates when an event is finished)": true,
      "AutoHackSeconds (countdown for crate to unlock in seconds)": 60.0,
      "UseKits (use custom kits plugin)": true,
      "KitName (custom kit name)": "crateveryhard",
      "NpcName (custom name)": "Very Hard Crate Guard",
      "NpcCount (number of guards to spawn)": 4,
      "NpcHealth (health guards spawn with)": 300.0,
      "NpcRadius (max distance guards will roam)": 50.0,
      "NpcAggression (max aggression distance guards will target)": 200.0,
      "MarkerColor (marker color)": "#32a844",
      "MarkerBorderColor (marker border color)": "#000000",
      "MarkerOpacity (marker opacity)": 0.9,
      "UseLoot (use custom loot table)": false,
      "MaxLootItems (max items to spawn in crate)": 10,
      "CustomLoot (items to spawn in crate)": []
    }
  ]
}

 



Merged post

Here are the kits (in case you are interested)
  },
    "crate": {
      "name": "Crate",
      "description": null,
      "max": 0,
      "cooldown": 0.0,
      "authlevel": 0,
      "hide": true,
      "npconly": true,
      "permission": null,
      "image": null,
      "building": null,
      "items": [
        {
          "itemid": -1772746857,
          "container": "wear",
          "amount": 1,
          "skinid": 0,
          "weapon": false,
          "blueprintTarget": 0,
          "mods": []
        },
        {
          "itemid": -1812555177,
          "container": "belt",
          "amount": 1,
          "skinid": 0,
          "weapon": true,
          "blueprintTarget": 0,
          "mods": []
        }
      ]
    },
    "cratespecial": {
      "name": "cratespecial",
      "description": null,
      "max": 0,
      "cooldown": 0.0,
      "authlevel": 0,
      "hide": true,
      "npconly": true,
      "permission": null,
      "image": null,
      "building": null,
      "items": [
        {
          "itemid": -1622110948,
          "container": "wear",
          "amount": 1,
          "skinid": 0,
          "weapon": false,
          "blueprintTarget": 0,
          "mods": []
        },
        {
          "itemid": -852563019,
          "container": "belt",
          "amount": 1,
          "skinid": 0,
          "weapon": true,
          "blueprintTarget": 0,
          "mods": []
        }
      ]
    },
    "crateveryhard": {
      "name": "crateveryhard",
      "description": null,
      "max": 0,
      "cooldown": 0.0,
      "authlevel": 0,
      "hide": true,
      "npconly": true,
      "permission": null,
      "image": null,
      "building": null,
      "items": [
        {
          "itemid": -1102429027,
          "container": "wear",
          "amount": 1,
          "skinid": 0,
          "weapon": false,
          "blueprintTarget": 0,
          "mods": []
        },
        {
          "itemid": -1778159885,
          "container": "wear",
          "amount": 1,
          "skinid": 0,
          "weapon": false,
          "blueprintTarget": 0,
          "mods": []
        },
        {
          "itemid": -1549739227,
          "container": "wear",
          "amount": 1,
          "skinid": 10088,
          "weapon": false,
          "blueprintTarget": 0,
          "mods": []
        },
        {
          "itemid": 1181207482,
          "container": "wear",
          "amount": 1,
          "skinid": 0,
          "weapon": false,
          "blueprintTarget": 0,
          "mods": []
        },
        {
          "itemid": 1796682209,
          "container": "belt",
          "amount": 1,
          "skinid": 0,
          "weapon": true,
          "blueprintTarget": 0,
          "mods": []
        }​
5b7d22c4ef71f.jpg pookins

I have created 3 kits, one for each event. which is the same as having one event with three kits.
I created the kits using the Kits plugin with different levels of protection and weapons.

Here are the kits (in case you are interested)
Thanks but I got the kits that ain't the problem I got them assigned but they keep the current item interior which includes 2 test generators which I want to remove the kit I made has no generators how can I remove those ? They do wear the clothing + weapon but not the items in their inventory
the plugin does not control the loot they drop only the loot in the hackable crate
5f40179f33957.png Bazz3l
the plugin does not control the loot they drop only the loot in the hackable crate

I mean the loot you get when killing a guard
they have 2 test generators and not sure how to change that.

Locked automatically