Seems to be malfunctioning this wipe with codelocksSolved

A lot of my players seem to be getting told off that they're exceeding the group limit when using code locks (they're not). I know FP changed the way codelocks work this wipe, but I haven't dug into the code yet to work out what's going on. Just bringing it up. 

I do use Automatic Auth as well so it's possible it's a combination of that as well, but it does give the group limits error from this plug-in at least. 

Mmm it's weird. I've put a bit of logging in, and despite me having the group limit at 3 (as usual), the plugin still only sees 3 people authed, yet sometimes still sends a message that they've exceeded the limit regardless.

04/02 19:59:14 | [Group Limits] 3
04/02 19:59:14 | [Group Limits] 76561############
04/02 19:59:14 | [Group Limits] 76561############
04/02 19:59:14 | [Group Limits] 76561############
04/02 19:59:14 | [Group Limits] RoaringAU notified about group limits​

The top line is the limit I have set in the config, the next three are the 3 people authed, and the bottom is just showing that it notified the last person to auth.

Not sure if it's related to this somehow - https://rust.facepunch.com/news/industrial-update#CodelockDefaultOptions

Ok, well I did put in a little thing to get around this, but as it turns out I think it was automatic auth that needed an update afterall.

Locked automatically