SkyBox Modifications

Hi,

I am trying to alter the skybox in rust to be a custom solid material. When I write a script to adjsut the RenderSettings.skybox with a new tint color I saw that the unity documtation said to do the follow: RenderSettings.skybox.SetColor("_Tint", Color.blue). When I implement this change nothing changes in the actual skybox itself.

Does anyone know if there is a way to keep the lighting and weather from the normal rust settings as default but just change the texture/material color of the Unity skybox?

Thank you so much for any assistance!

Its client sided you need to minuplate the time and weather/ clouds to get any sky effects