Hi,
I am trying to alter the skybox in rust to be a custom solid material. When I write a script to adjsut the RenderSettings.skybox with a new tint color I saw that the unity documtation said to do the follow: RenderSettings.skybox.SetColor("_Tint", Color.blue). When I implement this change nothing changes in the actual skybox itself.
Does anyone know if there is a way to keep the lighting and weather from the normal rust settings as default but just change the texture/material color of the Unity skybox?
Thank you so much for any assistance!
SkyBox Modifications
Its client sided you need to minuplate the time and weather/ clouds to get any sky effects