Hey,
I am currently using the Oxide.Core.Database query and I just saw that it is async.
For example I need an entry out of the DB and I start a query I find an entry and now I need the entry send back as a return. (see example)
bool has_user_already_db_entry(BasePlayer player)
{
string sqlQuery = "SELECT `steam64ID` FROM users WHERE steam64ID = @0";
Sql selectCommand = Oxide.Core.Database.Sql.Builder.Append(sqlQuery, player.IPlayer.Id);
bool player_found = false;
sqlLibrary.Query(selectCommand, DB, list =>
{
if (list != null)
{
player_found = true;
}
});
return player_found;
}
I always get false since the query isn't finished yet.
Am I missing something?
Best regards