Hi! I'm a game developer with 7 years of experience (2+ years of Unity) and I'd like to claim this plugin Imperium: https://umod.org/plugins/imperium
this is me: https://www.linkedin.com/in/victor-barbosa-85a83173/
I'm updating the Imperium plugin to add proper support for Cargo Ship, Underground tunnels and Underwater Labs pvp zones and also adding more features like players being able to define their claimed lands as enforced badlands so a different PVP/PVE hybrid gamemode is possible.
This is the repository I'm working on
https://bitbucket.org/inVICt_auG/imperium/commits/930c21de57dad89fb12efa68b008f0a7620c19ba
I plan on adding a bot recruit feature where landlords can recruit bots to defend their lands.
Let me know about more details of what makes me eligible for Plugin Developer role and if i can claim this plugin.
Cheers!
EDIT:
Details of what I did so far:
- Added IsBadlands to Faction and FactionInfo classes
- Command /faction badlands true|false so faction leaders can set their faction areas as enforced badlands
- IsUserInDanger now considers if the area is an enforced badland
- New zone type CargoShip that is set as a child of CargoShip entity when the event starts so it follows the CargoShip position while it moves.
- AllowFactionBadlands bool in FactionOptions to enable|disable this new feature on the server