First of all, great work. I like the feature set, the site looks great. Thanks for all this!
Just some general feedback:
The rejection email I got for my plugin totally makes sense. It would be good if those were stated somewhere clearly while submitting a plugin. Also it would probably be beneficial to have a clear example linked in the rejection on how to add localicalization to a plugin, such as a link to the Lang documentation. I couldn't find it in the Rust API docs (http://docs.oxidemod.org/rust/) and had to dig out how to do it in another plugin by another author.
The plugin name automatically adding spaces is a little meh. The thing I am developing has a CamelCase name, so the plugin not having that string in the name makes it so I either need to make it Camelcase or deal with the word being split.
It seems like the build inspection is warning me about included addons. Also it's telling me the plugin name variables are null. Seems like they can't be null if they're being included. Example, with my plugin using a BetterChat reference:
Of course, I may be doing something wrong there, so if I am referencing plugins incorrectly, mia culpa. :)
Again, thanks for everything!
Just some general feedback:
The rejection email I got for my plugin totally makes sense. It would be good if those were stated somewhere clearly while submitting a plugin. Also it would probably be beneficial to have a clear example linked in the rejection on how to add localicalization to a plugin, such as a link to the Lang documentation. I couldn't find it in the Rust API docs (http://docs.oxidemod.org/rust/) and had to dig out how to do it in another plugin by another author.
The plugin name automatically adding spaces is a little meh. The thing I am developing has a CamelCase name, so the plugin not having that string in the name makes it so I either need to make it Camelcase or deal with the word being split.
It seems like the build inspection is warning me about included addons. Also it's telling me the plugin name variables are null. Seems like they can't be null if they're being included. Example, with my plugin using a BetterChat reference:
System.Object Oxide.Plugins.BetterChat::OnUserChat(Oxide.Core.Libraries.Covalence.IPlayer,System.String) View Details
Severity: Medium
Confidence: High
Location: System.Object Oxide.Plugins.BetterChat::OnUserChat(Oxide.Core.Libraries.Covalence.IPlayer,System.String)
Again, thanks for everything!