Update to support excavator
Will this be updated to support the new excavator so we can configure outputs like the quarry?

+1

I hope this will be antisipated to support this new big quarry :)

Bump, this is kind of a big deal.

Good news, umod/oxide developer have add some hook for that :)

diff --git a/resources/Rust.opj b/resources/Rust.opj
index 50b8347..cdeb13c 100644
--- a/resources/Rust.opj
+++ b/resources/Rust.opj
@@ -1457,6 +1457,30 @@
             "HookCategory": "Resource"
           }
         },
+        {
+          "Type": "Simple",
+          "Hook": {
+            "InjectionIndex": 81,
+            "ReturnBehavior": 0,
+            "ArgumentBehavior": 4,
+            "ArgumentString": "this, l8",
+            "HookTypeName": "Simple",
+            "Name": "OnExcavatorGather",
+            "HookName": "OnExcavatorGather",
+            "AssemblyName": "Assembly-CSharp.dll",
+            "TypeName": "ExcavatorArm",
+            "Flagged": false,
+            "Signature": {
+              "Exposure": 2,
+              "Name": "ProduceResources",
+              "ReturnType": "System.Void",
+              "Parameters": []
+            },
+            "MSILHash": "VFEh12a/WZnKH7xYTY8VRPPdchHRY/4o4F1A/3zfS0E=",
+            "BaseHookName": null,
+            "HookCategory": "Resource"
+          }
+        },
         {
           "Type": "Simple",
           "Hook": {
@@ -11868,4 +11892,4 @@
       "Fields": []
     }
   ]
-}
\ No newline at end of file
+}
Awesome! But how do I add the hook?
Kuajo45
Awesome! But how do I add the hook?
It already exists. The user was just saying that it exists.
so how do we change the excavator output and values? That would pretty ground breaking