Will this be updated to support the new excavator so we can configure outputs like the quarry?
Update to support excavator
+1
I hope this will be antisipated to support this new big quarry :)
Bump, this is kind of a big deal.
Good news, umod/oxide developer have add some hook for that :)
diff --git a/resources/Rust.opj b/resources/Rust.opj
index 50b8347..cdeb13c 100644
--- a/resources/Rust.opj
+++ b/resources/Rust.opj
@@ -1457,6 +1457,30 @@
"HookCategory": "Resource"
}
},
+ {
+ "Type": "Simple",
+ "Hook": {
+ "InjectionIndex": 81,
+ "ReturnBehavior": 0,
+ "ArgumentBehavior": 4,
+ "ArgumentString": "this, l8",
+ "HookTypeName": "Simple",
+ "Name": "OnExcavatorGather",
+ "HookName": "OnExcavatorGather",
+ "AssemblyName": "Assembly-CSharp.dll",
+ "TypeName": "ExcavatorArm",
+ "Flagged": false,
+ "Signature": {
+ "Exposure": 2,
+ "Name": "ProduceResources",
+ "ReturnType": "System.Void",
+ "Parameters": []
+ },
+ "MSILHash": "VFEh12a/WZnKH7xYTY8VRPPdchHRY/4o4F1A/3zfS0E=",
+ "BaseHookName": null,
+ "HookCategory": "Resource"
+ }
+ },
{
"Type": "Simple",
"Hook": {
@@ -11868,4 +11892,4 @@
"Fields": []
}
]
-}
\ No newline at end of file
+} Awesome! But how do I add the hook?
It already exists. The user was just saying that it exists.Kuajo45Awesome! But how do I add the hook?
so how do we change the excavator output and values? That would pretty ground breaking