I know that
"skull.human": "1/1",
"skull.wolf": "1/1"does that there's only 1 skull out of a body instead of 2x/5x or whatever.
Now I have Leveling activated on my server and 2x Gather Control and the skulls do appear 3x now 'cause of leveling.
So, I was wondering if I could somehow give it a negative amount to prevent this and only have one skull again.
Like "skull.human": "-1/-1" or something?