Fix for item duplication bug?Fixed

> There is currently a bug when using Stack Size Controller which allows players to dupe items.

I'm curious on to how you reproduce this bug in so I can attempt to fix or work around it.
Regarding the dupe glitch when will this be fixed?
Hello!
If you put resources into a container and start dragging a handful one by one, then at some point resources start to be duplicated and the container is clogged to the maximum. Perhaps this is also due to the fact that the plugin ChestStacks and StackSizeController are used.

Merged post

I modified 346 line:
from:
if (container == null || container == item.GetRootContainer())
to
if (container == null || originalContainer == null || container == item.GetRootContainer())

it's work for me..
@Appendixis Is this fix still working for you? I have people who would love to see the plugin but I won't enable it until I can be sure duplication is not a thing anymore. Could you confirm that your fix works if GatherManager is X2 but StackSizeController is set to X5? That would help me a lot!
My players discovered this exploit today. Appendixis' fix works for me (thanks) so all is good. I don't get why the plugin still hasn't been properly patched after all this time though, if it's such an easy fix.
Locked automatically