Possible to add consumables?No Thanks

Looking for a way of extending the deployables function in this plugin so that if a player has 1 bandage / med syringe/ medkit/ blueberry, it is consumed and functions as intended but remains in the hotbar in the same way putting down a furnace remains in the hotbar.

It would be pretty simple but I think that is out of the scope of this plugin, which is supposed to just be for building.

Locked automatically