Would it be possible to have this plugin support the bonuses to occur on hit/per hit to a total amount set by the minium/max that you could gather total
Example: It's five hits to destroy a stone node and you've added metal ore & sulfur ore and the server's gather rate is set to fives time the amount IE a 5x gather rate server
1 hit: 1,000 stone, 300 metal ore, 150 sulfur ore
2 hit: 1,000 stone, 300 metal ore, 150 sulfur ore
3 hit: 1,000 stone, 300 metal ore, 150 sulfur ore
4 hit: 1,000 stone, 300 metal ore, 150 sulfur ore
5 hit: 1,000 stone, 300 metal ore, 150 sulfur ore
Total: 5,000 stone, 1,500 metal, 750 sulfur ore
essentially this would bring back the old version of nodes from legacy rust if possible plus make the plugin a lot smoother instead of collecting all the bonuses when finished upon the last hit which doesn't give full realism to this plugin