Recycler Efficiency 60% After Facepunch ChangesNot An Issue

Just kidding, upon actually testing, its giving the 120% that the "monument" recyclers now give... Its just showing 60% for some reason. 

Previous Message:

The craftable and placeable Recyclers are now only working at 60% efficiency after the facepunch update. Can you please adjust the plugin for us to change that back to 100% or even a customer rate?

Yeah, FP borked math. Need to fiddle and see what I can change to get it back to displaying corretly.

Would it then be possible to vary the efficiency value for the personal recycler via configuration?
It would at least be a nice way to vary the efficiency of owned recyclers server-wide.

Possible, yes, but beyond the scope of this plugin. There are quite a few paid versions that implement that sort of logic, and I'd rather it remain that way for now. Still haven't figured out how to fix the display, but then I realized this very second it's giving you 60% back... (Went to test quick.)

Merged post

Craft a Sheet Metal Door = 150 Frags

Recycle Door (Recycler Outside Safe Zone)= 90 Frags = 150 x .6 (60% of resources back.)

Recycle Door (Recycler In Safe Zone)= 60 Frags = 150 x .4 (40% of resources back.)

The Recycler has never given 100%, and doesn't give 120% at monuments now either. That's only if you thought it gave 100% before.

It gave 50%, now it's 60% out of safe and 40% in safe.

 

Oh, I completely agree with you. I hadn't considered it from that perspective before. I was only focused on the current return rates of 60 or 40 percent and hadn't really looked at the actual results the recyclers had achieved previously. Thanks for the tip. 

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