I'm getting this while some players lose part of their inventories...

 

Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)

at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x0000c] in <8c2ad00ba7644752a02e144973f401d0>:0

at Oxide.Plugins.EventManager.CreateItem (Oxide.Plugins.EventManager+ItemData itemData) [0x00151] in <b25569b9979841d4b4818810385fa52f>:0

at Oxide.Plugins.EventManager+RestoreData.RestoreItems (BasePlayer player, Oxide.Plugins.EventManager+ItemData[] itemData, Oxide.Plugins.EventManager+RestoreData+Container type) [0x0003e] in <b25569b9979841d4b4818810385fa52f>:0

at Oxide.Plugins.EventManager+RestoreData.RestoreAllItems (BasePlayer player, Oxide.Plugins.EventManager+RestoreData+PlayerData playerData) [0x00022] in <b25569b9979841d4b4818810385fa52f>:0

at Oxide.Plugins.EventManager+RestoreData+<>c__DisplayClass6_0.<RestorePlayer>b__1 () [0x00028] in <b25569b9979841d4b4818810385fa52f>:0

at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0