Players kicked when shooting
RPC error in CL Project is what they get they're kicked. The event worked a couple times then glitched out and now this is happening. Remade the event as well, not sure whats going on. This has happened with multiple game types. Any pointers?
Could you provide the full error please? You can use a paste site or add it in a code block here.

Failed to call hook 'GiveKit' on plugin 'Kits v3.2.93' (NullReferenceException: )

at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)

at BaseEntity.get_currentTemperature () [0x00000] in <aea6c0f4babb487593de722724b8661b>:0

at PlayerInventory.ServerUpdate (System.Single delta) [0x00028] in <aea6c0f4babb487593de722724b8661b>:0

at PlayerInventory.OnClothingChanged (Item item, System.Boolean bAdded) [0x00010] in <aea6c0f4babb487593de722724b8661b>:0

at ItemContainer.Insert (Item item) [0x00052] in <aea6c0f4babb487593de722724b8661b>:0

at Item.SetParent (ItemContainer target) [0x00045] in <aea6c0f4babb487593de722724b8661b>:0

at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack) [0x0035c] in <aea6c0f4babb487593de722724b8661b>:0

at Oxide.Plugins.Kits.GiveItem (PlayerInventory inv, Item item, ItemContainer container) [0x00010] in <993363d68ff346a4b56ee86e4ebd47b1>:0

at Oxide.Plugins.Kits.GiveKit (BasePlayer player, System.String kitname) [0x000f4] in <993363d68ff346a4b56ee86e4ebd47b1>:0

at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00738] in <993363d68ff346a4b56ee86e4ebd47b1>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9affce1cd15c4ec183941adef8db1722>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <4452f821def6406d834e4149849fe7ea>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <4452f821def6406d834e4149849fe7ea>:0

As well as

Failed to run a 1.00 timer in 'EventManager v3.0.76' (NullReferenceException: )

at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled(UnityEngine.Behaviour)

at Oxide.Plugins.EventManager.AddUI (Oxide.Game.Rust.Cui.CuiElementContainer element) [0x00024] in <70d7ed1cc2c941c69cefbeae0b3ffa46>:0

at Oxide.Plugins.EventManager.UpdateMessages (System.Boolean destroyed) [0x00112] in <70d7ed1cc2c941c69cefbeae0b3ffa46>:0

at Oxide.Plugins.EventManager.PopupMessage (System.String message) [0x00016] in <70d7ed1cc2c941c69cefbeae0b3ffa46>:0

at Oxide.Plugins.EventManager+<OnExitZone>c__AnonStorey5.<>m__0 () [0x0019d] in <70d7ed1cc2c941c69cefbeae0b3ffa46>:0

at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <4452f821def6406d834e4149849fe7ea>:0

In response to Wulf ():
Could you provide the full error please? You can use a paste site or add it in a code block here.
Did you see my above reponse?
In response to Rustic ():
Did you see my above reponse?
Yes, but I am not the maintainer of this plugin, just trying to get more info to be provided. ;)
In response to Wulf ():
Yes, but I am not the maintainer of this plugin, just trying to get more info to be provided. ;)
Gotcha, but what do you need?