I see these in console:
(15:36:39) | StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
(15:36:39) | EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab

...and I figure an event is going on. I think it would also be nice for the config to have an option to announce the winner in console.