after the update players plants are dying or disappearing
Plants disappearing or dying
I'm suddenly seeing this too...seemed to be fine a month or two ago.
Are you sure the plant's health did not reach 0%? It takes over 14.5 hours to get to the dying state. That is when this plugin will reset the plants health to 100% (and constantly, the method/hook is called over and over - not a big fan of that.). If it has no water, light, ground, or temp quality it can lose a lot of health quickly especially if all are 0.
Merged post
I have figured out in the plants early stages(not ripe) it will not even progress to the next stage if one of the four conditions are 0. Also 2 conditions at 0 is about 12% health loss an hour.
Some or all of the plants were completely missing, which hasn't happened in over a year of running this plugin.
I'm trying out an alternative free one by VisEntities on game4freak for now.
That happens when the health gets to 0. ForeverRipe is doing the same thing, only he sets health to 1000 once it gets to dying state. That should help as long as your plants can get to dying state before losing all health.
https://github.com/VisEntities/ForeverRipe/blob/master/ForeverRipe.cs#L110
Forever Ripe just got another fix as well (that I submitted), so I recommend that one.