I found the plugin that was causing the problem!
EntityReducer was making CargoShip get stuck with this plugin.
CargoShip is moving again without it.
I found the plugin that was causing the problem!
I have been using EntityReducer with no problems with the cargo ship
pookins
I have been using EntityReducer with no problems with the cargo ship
I must have set it up with something special, but I just added this line and it fixed my problem:
// Exclude cargoship from being modified
if (spawnPopulation.name.Equals("Cargoship", StringComparison.OrdinalIgnoreCase))
continue; Flechen
I must have set it up with something special, but I just added this line and it fixed my problem:
// Exclude cargoship from being modified if (spawnPopulation.name.Equals("Cargoship", StringComparison.OrdinalIgnoreCase)) continue;
Did you find out of this was forsure the issue? I saw something similar with cargo ship and looking for a soloution. I also use EntityReducer
SlayersRust
Did you find out of this was forsure the issue? I saw something similar with cargo ship and looking for a soloution. I also use EntityReducer
I don't think EntityReducer was causing the issue, but it's been so long that I don't know what I did to fix it. I'll post again if I remember or have it happen again.