Lets say you put on a procedural map everything half in this config, how many entities we are looking at?
I got high gather/high pop server so i need to cut down entity count and wondering if this is worth it. If its only10k entities then its not so much i think but could help maybe. But also dont want my procedural map to look empty.
Thanks
How many entities can this reduce?
I was building up approx 8.5thou entities per day , i installed this when i had 125thou+ entities on 8th of this month. I now have 131thou+ instead of an anticipated 150thou+ so it saves a bit, the problem is that it only "finds" a certain amount of floating loot and dive sites when there are about 2 thousand of them , i think i deleted 400 total when i wanted to delete maybe 2000 or more, i have enough land based loot i dont need any floating ones
pookins
I was building up approx 8.5thou entities per day , i installed this when i had 125thou+ entities on 8th of this month. I now have 131thou+ instead of an anticipated 150thou+ so it saves a bit, the problem is that it only "finds" a certain amount of floating loot and dive sites when there are about 2 thousand of them , i think i deleted 400 total when i wanted to delete maybe 2000 or more, i have enough land based loot i dont need any floating ones
i had 200k entities in 24 hours lol, but that is the cost of high gather. Guess I should look into decay more
Goldiei had 200k entities in 24 hours lol, but that is the cost of high gather. Guess I should look into decay more
it would be great if we could slow down the respawn rate of the loot piles to maybe 5-10 minutes or even more