Hello guys,
Most of the setting are very clear and straight forward for me, but these are confusing me. Do you guys know what these options would exactly change? I mean, is there an option to control the rocks (metal ore, sulfur ore, stones) and the collectible ones (metal, sulfur and stones)?
Loot means = every each lootable container? Doesnt matter which one, they all in same "loot" group?
Ores = ? Collectible ones, or rock ones?
Collectible-resource-stone = why is this separate and sulfurs are not? Thats why I am so fonfused, why can you control stones, but not the others?
Is there any documentation to make sure about these pls? :))
Thanks so muc!
Phoenix
Help Needed (Config)
These are defined by facepunch.
This plugin can control all the population except the monument.
ores_sand //Ore in the sand
ores_snow //Ore in the snow
ores //Ore in other places
loot //All the loot. crate and barrel
Thanks for your real quick response! So ores are stones, metal ore and sulfur ore rocks? The ones you need to actually hit to gather. How to control the collectible ores you can pick from the ground pls?
"collectable-food-mushroom":
"collectable-resource-hemp":
"collectable-resource-stone":
"collectable-resource-wood": "collectable-resource-stone":So I pressume this would control not only the actual stone, but metal and sulfur ores too?
Maybe. lol
Woow, pls dont confuse me even more. LOL
It isnt, collectable-resource-stone is only for stone, sulfur / metal will still spawn
So an suggestion Arainrr, can you add support for metal / sulfur too?
also is it possible to adjust ores count by sulfur / metal / stones?
Like i want less sulfur ores which you can mine, and other ores more common.
xTheLastPhoenix"collectable-resource-stone":So I pressume this would control not only the actual stone, but metal and sulfur ores too?
Also is there a way to remove ALL the divespots and floating loot, I have removed about 400 of them but still about another 400 to go, apart from that it has helped a lot, i was increasing entities by about 5-7thou a day but have only gained 30thou in 8 days . have experienced one problem if i reload plugin with population on server it will kick players with "<player> kicked: packet flooding: player tick" error ?
Yeah, same issue here. If reloading the plugin, or even enforcing limits by command, kicking out players same way as yours. Looks like it freezes the whole server for good 15-17 seconds. :-/
xTheLastPhoenixYeah, same issue here. If reloading the plugin, or even enforcing limits by command, kicking out players same way as yours. Looks like it freezes the whole server for good 15-17 seconds. :-/
but at least it gets rid of the entities :)
Yeah, true. :)
Yes, there is a short lag when the plugin is loaded
OxiniX
It isnt, collectable-resource-stone is only for stone, sulfur / metal will still spawn
So an suggestion Arainrr, can you add support for metal / sulfur too?
also is it possible to adjust ores count by sulfur / metal / stones?
Like i want less sulfur ores which you can mine, and other ores more common.
You can't add new ones, these are all defined by Facepunch