Why players can raid in pvp zonesNot An Issue

My players can raid with supply dropped, if launch it near of buildings, but why,

I thought the plugin only gives damage to players, I noticed that when you throw a supply, the plugin creates an exception in mappings exclude,

it's a bug or how to fix that? thx

p.s. it turns out that even if I set it up so that players can pvp in zones, any player can come, launch a supply on someone else's house and be able to kill players there?

upd. they can raid only with airdrop, installing a separate ruleset fixes this problem,
although I'm not entirely sure now

DynamicPVP creates PVP zones for enabled events. It tries to provide separate events for supply signal drops versus normal periodic air drops, so that you can choose neither, one, or both to be PVP events. The determination of whether a drop originates from a supply signal is pretty hacky, though - I kind of wish the original developer had never implemented it.

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