How to have dome around airdrops disappear after 10 minutes?

Just installed and am loving the mod on my limited PVP server!

I have it working that when the plane drops a supply drop (called or random), a dome appears to mark the area as a pvp zone. When it gets looted, the dome dissapears - but I would also like the dome to dissapear if no one loots it for say 10 minutes. Can this be done?

I have these three lines:

"Event Duration": 600.0,
"Start Event When Spawned (If false, the event starts when landed)": true,
"Stop Event When Killed": true,

I assume event duration should determine how long the dome stays for (in seconds?) - but the dome seems to stay forever (until looted). So maybe the "Stop event when Killed" overwrites the timer?



Merged post

Did some further testing and yes, it appears that if "Stop Event When Killed" is used, then the "Event Duration" is ignored - maybe a feature update to be able to do both?

Find these two lines in the .cs and delete them, will not override the duration

                var iTimedDisable = baseEventS as ITimedDisable;
                if (iTimedDisable == null || !iTimedDisable.IsTimedDisabled())