Prevent damage to buildings inside zones?
Hello! i tried to work this out for days, now i need your help.
PVE server, using TruePVE, trying to make pvp Zone from the timed airdrop from Dynamic PVP addon.

Problem: I have managed to make players do damage to players inside the zone, BUT, i dont want players to be able to do damage to buildings. "for obvius exploiting reasons"

I need your help, il post my codes here with hopefully some input on what is wrong in the config, or if its even possible.

Thank you for your help!

True PVE code:
{
  "Config Version": "1.1.95",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default",
    "exclude": "exclude",
    "1902081099": "exclude"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": false,
    "entries": []
  },
  "RuleSets": [{
    "name": "default",
    "enabled": true,
    "defaultAllowDamage": false,
    "flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, SelfDamage, TwigDamage, MiniCopterIsImmuneToCollision",
    "rules": ["anything can hurt dispensers", "anything can hurt players", "players cannot hurt players", "anything can hurt traps", "traps cannot hurt players", "players can hurt barricades", "barricades cannot hurt players", "highwalls can hurt players", "anything can hurt heli", "anything can hurt npcs", "fire cannot hurt players", "anything can hurt resources"]
  }, {
    "name": "exclude",
    "enabled": true,
    "defaultAllowDamage": false,
    "flags": "HumanNPCDamage",
    "rules": ["anything can hurt dispensers", "anything can hurt players", "anything can hurt traps", "anything can hurt heli", "anything can hurt npcs", "traps can hurt players", "players can hurt traps", "players cannot hurt barricades", "barricades cannot hurt players", "highwalls cannot hurt players", "players cannot hurt highwalls", "fire cannot hurt players", "anything can hurt resources"]
  }],
  "Allow Killing Sleepers": false,
  "Entity Groups": [{
    "name": "dispensers",
    "members": "BaseCorpse, HelicopterDebris",
    "exclusions": ""
  }, {
    "name": "players",
    "members": "BasePlayer",
    "exclusions": ""
  }, {
    "name": "traps",
    "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
    "exclusions": ""
  }, {
    "name": "barricades",
    "members": "Barricade",
    "exclusions": ""
  }, {
    "name": "highwalls",
    "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
    "exclusions": ""
  }, {
    "name": "heli",
    "members": "BaseHelicopter",
    "exclusions": ""
  }, {
    "name": "npcs",
    "members": "NPCPlayerApex, BradleyAPC",
    "exclusions": ""
  }, {
    "name": "fire",
    "members": "FireBall",
    "exclusions": ""
  }, {
    "name": "resources",
    "members": "ResourceEntity, TreeEntity, OreResourceEntity",
    "exclusions": ""
  }]
}​

Dynamic PVP code:
}, "Timed Supply Event": {
  "Enable Event": true,
  "Enable PVP Delay": false,
  "PVP Delay Time": 0.0,
  "Enable Domes": true,
  "Domes Darkness": 8,
  "Delay In Starting Event": 0.0,
  "TruePVE Mapping": "exclude",
  "Use Blacklist Commands (If false, a whitelist is used)": true,
  "Command List (If there is a '/' at the front, it is a chat command)": [],
  "Dynamic PVP Zone Settings": {
    "Zone Comfort": "0",
    "Zone Temperature": "0",
    "Zone Radiation": "0",
    "Zone Radius": "300",
    "Enter Message": "Entering a PVP area!",
    "Leave Message": "Leaving a PVP area.",
    "Permission Required To Enter Zone": "",
    "Eject Spawns": "",
    "Extra Zone Flags": []
  },
  "Enable Bots (Need BotSpawn Plugin)": false,
  "BotSpawn Profile Name": "",
  "Event Duration": 1200.0​
Don't use the name "exclude" as a new Mapping. You can use names like "PVPMapping"
5c18c7da631b5.jpg Arainrr
Don't use the name "exclude" as a new Mapping. You can use names like "PVPMapping"

Thank you for your answer, but im still struggeling

Now i cant do damage to anything, not players, or buildings. its like its in default mode. Cant se any errors in the console.
here are the new config..
{
  "Config Version": "1.1.95",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default",
    "PVPMapping": "PVPMapping",
    "1616539627": "PVPMapping"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": false,
    "entries": []
  },
  "RuleSets": [{
    "name": "default",
    "enabled": true,
    "defaultAllowDamage": false,
    "flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, SelfDamage, TwigDamage, MiniCopterIsImmuneToCollision",
    "rules": ["anything can hurt dispensers", "anything can hurt players", "players cannot hurt players", "anything can hurt traps", "traps cannot hurt players", "players can hurt barricades", "barricades cannot hurt players", "highwalls can hurt players", "anything can hurt heli", "anything can hurt npcs", "fire cannot hurt players", "anything can hurt resources"]
  }, {
    "name": "PVPMapping",
    "enabled": true,
    "defaultAllowDamage": false,
    "flags": "LockedBoxesImmortal, LockedDoorsImmortal",
    "rules": ["players can hurt players", "anything can hurt dispensers", "anything can hurt players", "anything can hurt traps", "anything can hurt heli", "anything can hurt npcs", "players cannot hurt barricades", "barricades cannot hurt players", "highwalls cannot hurt players", "players cannot hurt highwalls", "fire cannot hurt players", "anything can hurt resources"]
  }],
  "Allow Killing Sleepers": false,
  "Entity Groups": [{
    "name": "dispensers",
    "members": "BaseCorpse, HelicopterDebris",
    "exclusions": ""
  }, {
    "name": "players",
    "members": "BasePlayer",
    "exclusions": ""
  }, {
    "name": "traps",
    "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
    "exclusions": ""
  }, {
    "name": "barricades",
    "members": "Barricade",
    "exclusions": ""
  }, {
    "name": "highwalls",
    "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
    "exclusions": ""
  }, {
    "name": "heli",
    "members": "BaseHelicopter",
    "exclusions": ""
  }, {
    "name": "npcs",
    "members": "NPCPlayerApex, BradleyAPC",
    "exclusions": ""
  }, {
    "name": "fire",
    "members": "FireBall",
    "exclusions": ""
  }, {
    "name": "resources",
    "members": "ResourceEntity, TreeEntity, OreResourceEntity",
    "exclusions": ""
  }]
}​

and Dynamic PVE
"Timed Supply Event": {
  "Enable Event": true,
  "Enable PVP Delay": false,
  "PVP Delay Time": 0.0,
  "Enable Domes": true,
  "Domes Darkness": 8,
  "Delay In Starting Event": 0.0,
  "TruePVE Mapping": "PVPMapping",
  "Use Blacklist Commands (If false, a whitelist is used)": true,
  "Command List (If there is a '/' at the front, it is a chat command)": [],
  "Dynamic PVP Zone Settings": {
    "Zone Comfort": "0",
    "Zone Temperature": "0",
    "Zone Radiation": "0",
    "Zone Radius": "300",
    "Enter Message": "Entering a PVP area!",
    "Leave Message": "Leaving a PVP area.",
    "Permission Required To Enter Zone": "",
    "Eject Spawns": "",
    "Extra Zone Flags": []
  },
  "Enable Bots (Need BotSpawn Plugin)": false,
  "BotSpawn Profile Name": "",
  "Event Duration": 1200.0​
I don't know. 
You should read the documentation for the TruePVE plugin
Anyone else?