DroneEffects - Failed to compile: DroneEffects.cs(244,27): error CS0200: Property or indexer `RemoteControlEntity.IsBeingControlled' cannot be assigned to (it is read-only)
DroneHover - Failed to compile: DroneHover.cs(140,46): error CS1503: Argument `#2' cannot convert `BasePlayer' expression to type `CameraViewerId'
DroneStorage - Failed to compile: DroneStorage.cs(741,51): error CS0176: Static member `ItemContainer.Drop(string, UnityEngine.Vector3, UnityEngine.Quaternion, params ItemContainer[])' cannot be accessed with an instance reference, qualify it with a type name instead
RidableDrones - Failed to compile: RidableDrones.cs(909,28): error CS1501: No overload for method `StopControl' takes `0' arguments
Error while compiling: DroneEffects.cs(244,27): error CS0200: Property or indexer `RemoteControlEntity.IsBeingControlled' cannot be assigned to (it is read-only) Plugin no longer compilesNo Thanks
The first three have updates available, which I released at the same time as the Rust update.
Drone Effects is obsolete and will not be updated, because Rust has added all the effects which the plugin added, which is stated in the docs.
Locked automatically