I have this error in my logs when someone dies from Norovirus.
And the concern is that when the player comes back to life, he continues to be ill.
Here is the error:

 

Failed to call hook 'OnEntityDeath' on plugin 'Diseases v2.1.0' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Diseases.WasCauseOfDeath (BasePlayer player, HitInfo info, Oxide.Plugins.Diseases+Disease disease) [0x00014] in <95fb9924e31f48aca5a4ddb41b70c8f0>:0

at Oxide.Plugins.Diseases.OnEntityDeath (BasePlayer player, HitInfo info) [0x0006f] in <95fb9924e31f48aca5a4ddb41b70c8f0>:0

at Oxide.Plugins.Diseases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0021f] in <95fb9924e31f48aca5a4ddb41b70c8f0>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0

(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)