Can't get map image to workSolved

I have RustMapAPI installed and loaded, but when I do /dw wipe it does not show a map image like in the example image.

What am I doing wrong or missing?

{
  "Command": "dw",
  "Wipe Webhook url": "https://discordapp.com/api/webhooks//",
  "Protocol Webhook url": "https://discordapp.com/api/webhooks//",
  "Wipe message": {
    "Content": "@everyone",
    "Embed": {
      "Title": "{Servername}",
      "Description": "The map has wiped!",
      "Embed Color": "#de8732",
      "Image Url": "attachment://map.jpg",
      "Thumbnail Url": "",
      "Fields": [
        {
          "Title": "Seed",
          "Value": "[{MapSeed}](http://playrust.io/map/?Procedural%20Map_{MapSize}_{MapSeed})",
          "Inline": true,
          "Order": 1,
          "Enabled": true
        },
        {
          "Title": "Size",
          "Value": "{MapSize} ({MapSizeSquared}km^2)",
          "Inline": true,
          "Order": 2,
          "Enabled": true
        },
        {
          "Title": "Protocol",
          "Value": "{Protocol}",
          "Inline": true,
          "Order": 3,
          "Enabled": true
        },
        {
          "Title": "Click & Connect",
          "Value": "steam://connect/{ServerIp}:{ServerPort}",
          "Inline": false,
          "Order": 4,
          "Enabled": true
        }
      ],
      "Footer": {
        "Icon Url": "",
        "Text": "If Click & Connect fails, press F1 and type -> connect server.dragonsfirerust.com:28015",
        "Enabled": true
      },
      "Enabled": true
    }
  },
  "Protocol message": {
    "Content": "@everyone",
    "Embed": {
      "Title": "{Servername}",
      "Description": "The server protocol has changed!",
      "Embed Color": "#de8732",
      "Image Url": "",
      "Thumbnail Url": "",
      "Fields": [
        {
          "Title": "Protocol",
          "Value": "{Protocol}",
          "Inline": true,
          "Order": 2,
          "Enabled": true
        },
        {
          "Title": "Previous Protocol",
          "Value": "{PreviousProtocol}",
          "Inline": true,
          "Order": 3,
          "Enabled": true
        },
        {
          "Title": "Mandatory Client Update",
          "Value": "This update requires a mandatory client update in order to be able to play on the server",
          "Inline": false,
          "Order": 4,
          "Enabled": true
        },
        {
          "Title": "Click & Connect",
          "Value": "steam://connect/{ServerIp}:{ServerPort}",
          "Inline": false,
          "Order": 5,
          "Enabled": true
        }
      ],
      "Footer": {
        "Icon Url": "",
        "Text": "",
        "Enabled": true
      },
      "Enabled": true
    }
  },
  "Map Render Name": "Icons",
  "Date Format": "M/dd/yy",
  "Time Format": "hh:mm:ss"
}
Did you run the command immediately after loading RustMapApi? It does take a few seconds for the images to be generated.

Well it has been 8 mins now, I was pretty sure it said that it was done loading before running it, but let me try again.

 

-edit-

The command had been ran some time ago now, and it still does not.

Can you try reloading both plugins and see if that changes anything? Your config looks correct.

DllNotFoundException: libgdiplus.so.0

Oh crap I didn't see this till now. Once I fixed that and restarted the server it was working.

Awesome. Happy we figured it out.
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