- Arenadeathmatch
- EventManager
- EMInterface
- ZoneManager
- Kits
- TimeOfDay
- Stacksizecontroller
- Gathermanager
So most recently I installed arenadeathmatch along with all the plugins needed to make it work, everything was going GREAT till i started my first event. There were multiple kills (3-4) but then everyone dropped out one by one, and everytime you shot you got disconnected.
I also noticed that when i'm changing settings through ZoneManager (/zone flags), everyone on the server gets horrendous lags (freezing, rubberband, some even disconnect with "packet flooding: player tick" and "RPC Error in CLproject" error messages.
Server CPU & RAM usage was NORMAL throughout the event.
Any help would be appreciated!