Ive used this pluging for a long time and I made so many changes that I couldnt figure out how to change I wanted to start fresh, So I uninstalled from my Host panel (GTX Gaming) and reinstalled it so I could start fresh with renaming scientist, cars and so on.. but now i get this error message. Tried a couple times to uninstall and reload it but same message. Any help is appreciated
(12:13:29) | Loaded plugin Death Notes v6.3.9 by LaserHydra/Mevent
(12:13:50) | [Death Notes] Could not load remote config 'EnemyPrefabs'. The plugin will not work properly. Please check whether you can access http://files.laserhydra.com/config/DeathNotes/v6.3.6/EnemyPrefabs via your browser. If you can, please check the FAQ on how to solve this.
(12:13:50) | [Death Notes] [Code 0] Exception: Status code indicates failure. Code: 0
(12:13:50) | [Death Notes] Response: Error: ConnectFailure (A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.
(12:13:50) | [Death Notes] Could not load remote config 'DefaultMessages'. The plugin will not work properly. Please check whether you can access http://files.laserhydra.com/config/DeathNotes/v6.3.6/DefaultMessages via your browser. If you can, please check the FAQ on how to solve this.
(12:13:50) | [Death Notes] [Code 0] Exception: Status code indicates failure. Code: 0
(12:13:50) | [Death Notes] Response: Error: ConnectFailure (A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.
(12:13:50) | [Death Notes] Could not load remote config 'CombatEntityTypes'. The plugin will not work properly. Please check whether you can access http://files.laserhydra.com/config/DeathNotes/v6.3.6/CombatEntityTypes via your browser. If you can, please check the FAQ on how to solve this.
(12:13:50) | [Death Notes] [Code 0] Exception: Status code indicates failure. Code: 0
(12:13:50) | [Death Notes] Response: Error: ConnectFailure (A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.
(12:13:50) | [Death Notes] Could not load remote config 'WeaponPrefabs'. The plugin will not work properly. Please check whether you can access http://files.laserhydra.com/config/DeathNotes/v6.3.6/WeaponPrefabs via your browser. If you can, please check the FAQ on how to solve this.
(12:13:50) | [Death Notes] [Code 0] Exception: Status code indicates failure. Code: 0
(12:13:50) | [Death Notes] Response: Error: ConnectFailure (A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.
(12:13:52) | *.*.*.*:56560/76561############/AK joined [windows/76561############]
(12:13:52) | AK[76561############] has spawned
(12:14:29) | Shutting down compiler because idle shutdown
(12:14:29) | Compiler shutdown completed
Reinstalled now its not workingSolved
In the documentation links are shown for those prefabs so that you can download them
FAQ & Common Problems
Problem: I'm getting some errors about remote configurations and the plugin doesn't work
Solution: If you're experiencing issues with downloading remote configs, please manually download them from the following sites and store them in /data/DeathNotes/ with these names
Thanks for the reply Pookins but I have tried to download these links but clicking the links doesnt work and i tried to drag and drop them into the files. but nothing happens either. Sorry Im not knowledgable when it comes to these plugins.
Yeah i just found out that the link (@Lazerhydra) is dead, also noticed on loading plugin i got this on startup output
[Death Notes] Could not load remote config 'CombatEntityTypes'. The plugin will be using the previously downloaded file.
[Death Notes] Could not load remote config 'EnemyPrefabs'. The plugin will be using the previously downloaded file.
[Death Notes] Could not load remote config 'WeaponPrefabs'. The plugin will be using the previously downloaded file.I am not sure if they are available elsewhere but you might try github
so it seems it is still working for me because i have not deleted the original installation with the downloaded prefabs.
Im not sure how to use Github so if you ever come across a link or solution to this probelm I would sure appreciate you dropping a link, thanks again
here is an edited version of mine (after removing my bot etc names)
{
"Translations": {
"Death Messages": [
{
"KillerType": "Player",
"VictimType": "Player",
"DamageType": "Bullet",
"Messages": [
"{killer} shot {victim} in the {bodypart} using their {weapon}{attachments} over a distance of {distance}."
]
},
{
"KillerType": "TunnelDweller",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{victim} was taken out by a {killer}."
]
},
{
"KillerType": "Player",
"VictimType": "TunnelDweller",
"DamageType": "*",
"Messages": [
"{killer} took out a {victim} with their {weapon}."
]
},
{
"KillerType": "Player",
"VictimType": "Animal",
"DamageType": "Collision",
"Messages": [
"{killer} ran over a {victim}."
]
},
{
"KillerType": "Player",
"VictimType": "Player",
"DamageType": "Collision",
"Messages": [
"{killer} ran over {victim}."
]
},
{
"KillerType": "Player",
"VictimType": "Player",
"DamageType": "Arrow",
"Messages": [
"{victim} was shot by {killer} in the {bodypart} with their {weapon}{attachments} over a distance of {distance}."
]
},
{
"KillerType": "Player",
"VictimType": "Scarecrow",
"DamageType": "*",
"Messages": [
"{killer} fought off a {victim}."
]
},
{
"KillerType": "Scarecrow",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{killer} Hunted down {victim}."
]
},
{
"KillerType": "Car",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{victim} was flattened by {killer}."
]
},
{
"KillerType": "Player",
"VictimType": "Player",
"DamageType": "Heat",
"Messages": [
"{killer} inflamed {victim} with their {weapon}."
]
},
{
"KillerType": "Player",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{killer} shot a {victim} in the {bodypart} using their {weapon}{attachments} over a distance of {distance}."
]
},
{
"KillerType": "Player",
"VictimType": "Animal",
"DamageType": "*",
"Messages": [
"{killer} shot a {victim} in the {bodypart} using their {weapon}{attachments} over a distance of {distance}."
]
},
{
"KillerType": "Player",
"VictimType": "Animal",
"DamageType": "Bullet",
"Messages": [
"{killer} shot a {victim} in the {bodypart} using their {weapon}{attachments} over a distance of {distance}."
]
},
{
"KillerType": "Player",
"VictimType": "Animal",
"DamageType": "Arrow",
"Messages": [
"{killer} shot a {victim} in the {bodypart} using their {weapon} over a distance of {distance}."
]
},
{
"KillerType": "Player",
"VictimType": "Murderer",
"DamageType": "*",
"Messages": [
"{killer} shot a {victim} in the {bodypart} using their {weapon}{attachments} over a distance of {distance}."
]
},
{
"KillerType": "Player",
"VictimType": "Scientist",
"DamageType": "*",
"Messages": [
"{killer} shot a {victim} in the {bodypart} using their {weapon}{attachments} over a distance of {distance}."
]
},
{
"KillerType": "Player",
"VictimType": "Bradley",
"DamageType": "*",
"Messages": [
"{killer} blew up the {victim} with their {weapon}."
]
},
{
"KillerType": "*",
"VictimType": "PatrolHelicopter",
"DamageType": "*",
"Messages": [
"The {victim} was finally shot down."
]
},
{
"KillerType": "Animal",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{victim} fed himself to the {killer}.",
"{victim} couldn't run away from the {killer}."
]
},
{
"KillerType": "Bradley",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{victim} was shredded by the {killer}."
]
},
{
"KillerType": "PatrolHelicopter",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{victim} had no chance against the {killer}.",
"{victim} was waving to the {killer}."
]
},
{
"KillerType": "Trap",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{victim} was uncautious and ran into a {killer}."
]
},
{
"KillerType": "Barricade",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{victim} was impaled by a {killer}."
]
},
{
"KillerType": "Radiation",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{victim} was zapped to pieces by {killer}.",
"{victim} was fried by {killer}."
]
},
{
"KillerType": "Turret",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{owner}'s {killer} did its job and killed {victim} who forgot to duck.",
"{owner}'s {killer} did its job and killed {victim} who was being sneaky."
]
},
{
"KillerType": "Murderer",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"A {killer} haunted down {victim}."
]
},
{
"KillerType": "Scientist",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"A {killer} shot down {victim} to eat their brain.",
"A {killer} shot down {victim} to make a meaty stew."
]
},
{
"KillerType": "-",
"VictimType": "Player",
"DamageType": "Fall",
"Messages": [
"{victim} fell to their death.",
"{victim} found he couldnt bounce."
]
},
{
"KillerType": "Player",
"VictimType": "Player",
"DamageType": "Suicide",
"Messages": [
"{victim} was way too stupid to live."
]
},
{
"KillerType": "HeatSource",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{victim} was BBQ'ed on a {killer}.",
"{victim} burned to death on a {killer}."
]
},
{
"KillerType": "Lock",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{victim} was electrecuted by {owner}'s {killer}."
]
},
{
"KillerType": "*",
"VictimType": "Player",
"DamageType": "Heat",
"Messages": [
"{victim} burned to death."
]
},
{
"KillerType": "Player",
"VictimType": "Player",
"DamageType": "Bleeding",
"Messages": [
"{victim} bled out after being attacked by {killer}."
]
}
],
"Names": {
"Wolf": "Wolf",
"Zombie": "Zombie",
"Halloween Murderer": "Halloween Murderer",
"Boar": "Boar",
"Shark": "Shark",
"Chicken": "Chicken",
"Auto Turret": "Auto Turret",
"Junkyard Guards": "Junkyard Guards",
"Snap Trap": "Snap Trap",
"Wooden Barricade": "Wooden Barricade",
"Wooden Floor Spikes": "Wooden Floor Spikes",
"Stag": "Stag",
"Land Mine": "Land Mine",
"Sentry": "Sentry",
"High External Stone Wall": "High External Stone Wall",
"High External Wooden Wall": "High External Wooden Wall",
"Metal Barricade": "Metal Barricade",
"Bear": "Bear",
"No Attacker": "Meteor",
"Murderer": "Murderer",
"Scientist": "Scientist",
"Horse": "Horse",
"Water Resoources Security": "Water Resoources Security",
"PatrolHelicopter": "PatrolHelicopter",
"Bradley APC": "Bradley APC",
"Flame Turret": "Flame Turret",
"Code Lock": "Code Lock",
"Gun Trap": "Gun Trap",
"Campfire": "Campfire",
"Bear Trap": "Bear Trap",
"Tesla Coil": "Tesla Coil",
"Sam Site": "Sam Site",
"BradleyDriver": "BradleyDriver",
"BradleyGuard": "BradleyGuard",
"BradleyGunner": "BradleyGunner",
"Scarecrow": "Scarecrow",
"Polarbear": "Polarbear",
"Bradley Gunner": "Bradley Gunner",
"Bradley Guard": "Bradley Guard",
"Bradley Driver": "Bradley Driver"
},
"Bodyparts": {
"Body": "Body",
"Chest": "Chest",
"Groin": "Groin",
"Head": "Head",
"Head2": "Head2",
"Hip": "Hip",
"Horse_RootBone": "Horse_RootBone",
"Jaw": "Jaw",
"Jaw_END": "Jaw_END",
"Joint32": "Joint32",
"Joint35": "Joint35",
"Joint40": "Joint40",
"L_ear": "L_ear",
"L_Fore_Foot": "L_Fore_Foot",
"L_Fore_Shin": "L_Fore_Shin",
"L_Fore_Thigh": "L_Fore_Thigh",
"L_Hip": "L_Hip",
"L_Rear_Foot": "L_Rear_Foot",
"L_Rear_Foot_END": "L_Rear_Foot_END",
"L_Rear_Shin": "L_Rear_Shin",
"L_Rear_Thigh": "L_Rear_Thigh",
"L_Shoulder": "L_Shoulder",
"Left Arm": "Left Arm",
"Left Foot": "Left Foot",
"Left Forearm": "Left Forearm",
"Left Hand": "Left Hand",
"Left Knee": "Left Knee",
"Left Ring Finger": "Left Ring Finger",
"Left Shoulder": "Left Shoulder",
"Left Thumb": "Left Thumb",
"Left Toe": "Left Toe",
"Left_calf": "Left_calf",
"Left_Calf": "Left_Calf",
"Left_ear": "Left_ear",
"Left_Ear": "Left_Ear",
"Left_Ear_END": "Left_Ear_END",
"Left_Finger": "Left_Finger",
"Left_fingers": "Left_fingers",
"Left_Fingers": "Left_Fingers",
"Left_foot": "Left_foot",
"Left_Foot": "Left_Foot",
"Left_forearm": "Left_forearm",
"Left_Forearm": "Left_Forearm",
"Left_ForeArm": "Left_ForeArm",
"Left_Hand": "Left_Hand",
"Left_Pelvis": "Left_Pelvis",
"Left_Shoulder": "Left_Shoulder",
"Left_thigh": "Left_thigh",
"Left_Thigh": "Left_Thigh",
"Left_Thigh_FatEND": "Left_Thigh_FatEND",
"Left_Toe": "Left_Toe",
"Left_Toes": "Left_Toes",
"Left_ulna": "Left_ulna",
"Left_Ulna": "Left_Ulna",
"Left_Upper_Thigh": "Left_Upper_Thigh",
"Left_upperarm": "Left_upperarm",
"Left_UpperArm": "Left_UpperArm",
"Lip_lower_END": "Lip_lower_END",
"Lower Spine": "Lower Spine",
"Lower_jaw": "Lower_jaw",
"Mane_5a": "Mane_5a",
"Neck": "Neck",
"Neck_1": "Neck_1",
"Neck_2": "Neck_2",
"Neck_3": "Neck_3",
"Neck_expander_1": "Neck_expander_1",
"Neck1": "Neck1",
"Neck2": "Neck2",
"Neck3": "Neck3",
"Pelvis": "Pelvis",
"R_ear": "R_ear",
"R_Fore_Foot": "R_Fore_Foot",
"R_Fore_Shin": "R_Fore_Shin",
"R_Fore_Thigh": "R_Fore_Thigh",
"R_Hip": "R_Hip",
"R_Rear_Foot": "R_Rear_Foot",
"R_Rear_Shin": "R_Rear_Shin",
"R_Rear_Thigh": "R_Rear_Thigh",
"R_Shoulder": "R_Shoulder",
"Right Arm": "Right Arm",
"Right Foot": "Right Foot",
"Right Forearm": "Right Forearm",
"Right Hand": "Right Hand",
"Right Knee": "Right Knee",
"Right Ring Finger": "Right Ring Finger",
"Right Shoulder": "Right Shoulder",
"Right Thumb": "Right Thumb",
"Right Toe": "Right Toe",
"Right_calf": "Right_calf",
"Right_Calf": "Right_Calf",
"Right_ear": "Right_ear",
"Right_fingers": "Right_fingers",
"Right_Fingers": "Right_Fingers",
"Right_foot": "Right_foot",
"Right_Foot": "Right_Foot",
"Right_forearm": "Right_forearm",
"Right_Forearm": "Right_Forearm",
"Right_ForeArm": "Right_ForeArm",
"Right_hand": "Right_hand",
"Right_Hand": "Right_Hand",
"Right_Pelvis": "Right_Pelvis",
"Right_Shoulder": "Right_Shoulder",
"Right_thigh": "Right_thigh",
"Right_Thigh": "Right_Thigh",
"Right_Toe": "Right_Toe",
"Right_toes": "Right_toes",
"Right_Toes": "Right_Toes",
"Right_ulna": "Right_ulna",
"Right_Ulna": "Right_Ulna",
"Right_Upper_Thigh": "Right_Upper_Thigh",
"Right_upperarm": "Right_upperarm",
"Right_UpperArm": "Right_UpperArm",
"Spine_2": "Spine_2",
"Spine_3": "Spine_3",
"Spine_4": "Spine_4",
"Spine_End": "Spine_End",
"Spine_END": "Spine_END",
"Spine1": "Spine1",
"Spine1_FatEnd": "Spine1_FatEnd",
"Spine2": "Spine2",
"Spine3": "Spine3",
"Spine4": "Spine4",
"Stomach": "Stomach",
"Stomache_expander_1": "Stomache_expander_1",
"Stomache_expander_2": "Stomache_expander_2",
"Tail": "Tail",
"Tail_1": "Tail_1",
"Tail_Eff": "Tail_Eff",
"Tail1": "Tail1",
"Tail2": "Tail2",
"Tail3": "Tail3",
"Tail4": "Tail4",
"Tail5": "Tail5",
"Tongue_END": "Tongue_END",
"Arm": "Arm",
"Leg": "Leg",
"Hand": "Hand",
"Foot": "Foot"
},
"Weapons": {
"Ak47u": "Ak47u",
"Assault Rifle": "Assault Rifle",
"Beancan Grenade": "Beancan Grenade",
"Bolt Action Rifle": "Bolt Action Rifle",
"Bone Knife": "Bone Knife",
"Chainsaw": "Chainsaw",
"Crossbow": "Crossbow",
"Custom SMG": "Custom SMG",
"Double Barrel Shotgun": "Double Barrel Shotgun",
"Eoka Pistol": "Eoka Pistol",
"Explosivesatchel": "Explosivesatchel",
"F1 Grenade": "F1 Grenade",
"Flamethrower": "Flamethrower",
"Flameturret": "Flameturret",
"Hatchet": "Hatchet",
"Hunting Bow": "Hunting Bow",
"Landmine": "Landmine",
"Longsword": "Longsword",
"LR-300 Assault Rifle": "LR-300 Assault Rifle",
"M249": "M249",
"M92 Pistol": "M92 Pistol",
"Mace": "Mace",
"Machete": "Machete",
"MP5A4": "MP5A4",
"Nailgun": "Nailgun",
"No Weapon": "Assault rifle",
"Pick Axe": "Pick Axe",
"Pickaxe": "Pickaxe",
"Pump Shotgun": "Pump Shotgun",
"Python Revolver": "Python Revolver",
"Revolver": "Revolver",
"Rocket Basic": "Rocket Basic",
"Rocket Fire": "Rocket Fire",
"Rocket Heli": "Rocket Heli",
"Rocket Hv": "Rocket Hv",
"Rocket Smoke": "Rocket Smoke",
"Salvaged Axe": "Salvaged Axe",
"Salvaged Cleaver": "Salvaged Cleaver",
"Salvaged Hammer": "Salvaged Hammer",
"Salvaged Icepick": "Salvaged Icepick",
"Semi-Automatic Pistol": "Semi-Automatic Pistol",
"Semi-Automatic Rifle": "Semi-Automatic Rifle",
"Shotgun Pump": "Shotgun Pump",
"Shotgun Waterpipe": "Shotgun Waterpipe",
"Spas-12 Shotgun": "Spas-12 Shotgun",
"Stone Hatchet": "Stone Hatchet",
"Stone Pick Axe": "Stone Pick Axe",
"Stone Pickaxe": "Stone Pickaxe",
"Radiation": "Radiation",
"Stone Spear": "Stone Spear",
"Survey Charge": "Survey Charge",
"Thompson": "Thompson",
"Timed Explosive": "Timed Explosive",
"Waterpipe Shotgun": "Waterpipe Shotgun",
"Wooden Spear": "Wooden Spear",
"Incendiary Rocket": "Incendiary Rocket",
"Flame Thrower": "Flame Thrower",
"Rocket": "Rocket",
"Modularcar": "Car",
"Salvaged Sword": "Salvaged Sword",
"High Velocity Rocket": "High Velocity Rocket",
"hatchet.entity": "hatchet.entity",
"Satchel Charge": "Satchel Charge",
"Compound Bow": "Compound Bow",
"L96 Rifle": "L96 Rifle",
"bow_hunting.entity": "bow_hunting.entity",
"Candy Cane Club": "Candy Cane Club",
"M39 Rifle": "M39 Rifle",
"pickaxe.entity": "pickaxe.entity",
"Rock": "Rock",
"Timed Explosive Charge": "Timed Explosive Charge",
"40mm_grenade_he": "40mm_grenade_he",
"semi_auto_rifle.entity": "semi_auto_rifle.entity",
"Multiple Grenade Launcher": "Multiple Grenade Launcher",
"python.entity": "python.entity",
"Jackhammer": "Jackhammer",
"Torch": "Torch",
"Bone Club": "Bone Club",
"Assault Rifle - ICE": "Assault Rifle - ICE",
"4module_car_spawned.entity": "4module_car_spawned.entity",
"2module_car_spawned.entity": "2module_car_spawned.entity",
"3module_car_spawned.entity": "3module_car_spawned.entity",
"workcart_aboveground.entity": "workcart_aboveground.entity",
"workcart.entity": "workcart.entity",
"locomotive.entity": "locomotive.entity"
},
"Attachments": {
"Weapon flashlight": "Weapon flashlight",
"Holosight": "Holosight",
"4x Zoom Scope": "4x Zoom Scope",
"Weapon Lasersight": "Weapon Lasersight",
"Silencer": "Silencer",
"Muzzle Brake": "Muzzle Brake",
"Muzzle Boost": "Muzzle Boost",
"Simple Handmade Sight": "Simple Handmade Sight",
"8x Zoom Scope": "8x Zoom Scope",
"16x Zoom Scope": "16x Zoom Scope",
"Extended Magazine": "Extended Magazine"
}
},
"Variable Formats": {
"attachments": " ({value})",
"Attachments Formatting": " ({attachments})",
"Attachments Split": " | "
},
"Variable Colors": {
"killer": "#00ffffff",
"victim": "#00ffffff",
"weapon": "#ffff00ff",
"attachments": "#ffff00ff",
"distance": "#ffff00ff",
"owner": "#00ffffff",
"bodypart": "#00ffffff"
},
"Chat Format": "<color=#ffa500ff>[<color=#80D000>DeathNotes</color>] {message}</color>",
"Chat Icon (SteamID)": "76561############",
"Show Kills in Console": false,
"Show Kills in Chat": true,
"Message Broadcast Radius (in meters)": -1,
"Use Metric Distance": true,
"Require Permission (deathnotes.cansee)": false
}
you can use it to edit yours. it might help
So I could copy/paste into config file ? Btw i d/l another kill feed until hopefully i can get this one working and I used ur example on how to make text size larger :) Was nice to see you put the example in the chat, ur a helpful person
Merged post
So I tried another original file from a friend and no matter what I do, it jus fails to connect.. Hopefully the plugin owner can resolves this..Man do i regret deleting this plugin to start fresh
Jus for the hell of it I tried reloading the plugin today and it started working instantly .. Not even going to ask questions jus glad its back : )