Hi all,
I set up the following code to capture slash and stab damaged types:
{
"KillerType": "*",
"VictimType": "*",
"DamageType": "Stab",
"Messages": [
"{victim} was cut like a knife by {killer} but it felt so right.",
"{killer} showed {victim} that it slices, it dices, and it makes Julienne Fries.",
"{killer} acted like Jack the Ripper and slashed {victim} into pieces with their {weapon}.",
"{killer} stabbed {victim} to death and played around with their blood.",
"{killer} likes to cut up women, and {victim}. In case you didn’t know, they're crazy.",
"{killer} acted like Patrick Bateman and cut up {victim}."
]
},
{
"KillerType": "*",
"VictimType": "*",
"DamageType": "Slash",
"Messages": [
"{victim} was cut like a knife by {killer} but it felt so right.",
"{killer} showed {victim} that it slices, it dices, and it makes Julienne Fries.",
"{killer} acted like Jack the Ripper and slashed {victim} into pieces with their {weapon}.",
"{killer} stabbed {victim} to death and played around with their blood.",
"{killer} likes to cut up women, and {victim}. In case you didn’t know, they're crazy.",
"{killer} acted like Patrick Bateman and cut up {victim}."
]
},
With this code, when a player uses a weapon to slash (and likely stab) these items in a raid, they see the following:

While very funny, this likely isn't the desired outcome. :)
Cheers,
Flint