Bradley APC/attack heli kills not always showing correctly

Currently, if you kill Bradley APC with anything other than rockets or c4 it won't show IE m249 with explosive ammo etc doesn't show. For unknown reasons as well any form of Attack Helicopter interactions aren't showing from a player-killing it to heli killing players or npc's no information related to it is showing or being logged.

@LaserHydra - I can confirm I am seeing the same thing now. Did something change with the Updates?

Merged post

I am going to guess this is a FacePunch issue. Ran the DEBUG and for Bradley it is now coming up as NULL for the weapon when using Explosive Ammo for example.

Patrol Heli and entirely different story, If you use Rockets and MANAGE to hit it, you get the messages and Debug shows it. HOWEVER, like most players we shoot it down as its faster and easier to shoot the rotors and take it out. 

NOTHING pops up in any Debug outputs at all. - any Stats Plugins Player Challenges, Player Ranks for example don't even register the kill of either  as it is not picking the kills up in the hitInfo properly anymore.

Again I suspect this to be RUST related with recent changes or even a few changes back.

Explosive ammo has always been an issue. It's just not kept track of correctly in rust.

It already was a pain to get fire and incendiary ammo to work somewhat.

5b5bc6885b278.png LaserHydra

Explosive ammo has always been an issue. It's just not kept track of correctly in rust.

It already was a pain to get fire and incendiary ammo to work somewhat.

Yeah not even Regualr 556 which is the easiest to take out Patrol Heli sends anything back at all just exploses no info from that either.

When might this be expected to be updated so I have an idea if it'll be some time I'll just pay someone to do it as I don't like to keep content from my consumers.