Suggestion to update the implementation with loot protection based on killed enemy numbers/event.
Updated code on our server by me what can be used as an example:
https://github.com/Kaucsenta/Rust_Public/commits/main/DangerousTreasures.cs
Difference compared to the last update:
https://github.com/Kaucsenta/Rust_Public/commit/fc0da1f061caee3ef27e5782817226d481e5fedf#diff-ec55a2a950fe94f9a469b74da930f7f33a4159707a4d3d7698388e8e0736d849
Suggestion to update with loot protection for PVE or even for PVPSuggestion
Ill check this out later, thanks
Yeah, that's a nice one! Thanks, @Kaucsenta.