So, I'm using Rust Kits as the plugin of choice. So maybe this is my first issue. However, the following code is apart of my Kits Data file. It defines the "murderer_kit_1".
\oxide\data\Kits.json
"murderer_kit_1": {
"name": "murderer_kit_1",
"description": "Murder Kit 1 for Dangerous Treasures Event",
"max": 0,
"cooldown": 0.0,
"authlevel": 0,
"hide": false,
"npconly": false,
"permission": "kits.murderer_kit_1",
"image": null,
"building": null,
"items": [
{
"itemid": -194509282,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": 968019378,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": -2002277461,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": 1850456855,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": 935692442,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": 21402876,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": 237239288,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": -1549739227,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
}
]
}And following this, I've added this to the following section in the DangerousTreasures json file:\oxide\config\DangerousTreasures.json
"NPCs": {
"Enabled": true,
"Scientist Weapon Accuracy (0 - 100)": 12.0,
"Spawn Murderers": true,
"Spawn Scientists Only": false,
"Spawn Murderers And Scientists": false,
"Amount To Spawn": 6,
"Minimum Amount To Spawn": 3,
"Despawn Inventory On Death": false,
"Spawn Random Amount": false,
"Health For Murderers (100 min, 5000 max)": 150.0,
"Health For Scientists (100 min, 5000 max)": 150.0,
"Murderer Items": [],
"Scientist Items": [
"hazmatsuit_scientist_peacekeeper",
"lmg.m249"
],
"Murderer Kits": [
"murderer_kit_1"
],
"Scientist Kits": [
"scientist_kit_1",
"scientist_kit_2"
],
"Blacklisted": [
"Bandit Camp",
"Outpost",
"Junkyard"
],
"Random Names": [
""
]
}Now I got rid of all of the items in the "Murderer Items" array, to force them to spawn with the "murderer_kit_1". However they spawn naked.
Did I set something up wrong? Or does this plugin not work with the Rust Kits plugin?